PrimeWorldEditor/templates/MP2/Enums/InventorySlot.xml

58 lines
2.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Echoes">
<PropertyArchetype Type="Choice">
<Name>InventorySlot</Name>
<Values>
<Element Name="Power Beam" ID="0x0"/>
<Element Name="Dark Beam" ID="0x1"/>
<Element Name="Light Beam" ID="0x2"/>
<Element Name="Annihilator Beam" ID="0x3"/>
<Element Name="Super Missile" ID="0x4"/>
<Element Name="Darkburst" ID="0x5"/>
<Element Name="Sunburst" ID="0x6"/>
<Element Name="Sonic Boom" ID="0x7"/>
<Element Name="Combat Visor" ID="0x8"/>
<Element Name="Scan Visor" ID="0x9"/>
<Element Name="Dark Visor" ID="0xA"/>
<Element Name="Echo Visor" ID="0xB"/>
<Element Name="Varia Suit" ID="0xC"/>
<Element Name="Dark Suit" ID="0xD"/>
<Element Name="Light Suit" ID="0xE"/>
<Element Name="Morph Ball" ID="0xF"/>
<Element Name="Boost Ball" ID="0x10"/>
<Element Name="Spider Ball" ID="0x11"/>
<Element Name="Morph Ball Bomb" ID="0x12"/>
<Element Name="Charge Beam" ID="0x16"/>
<Element Name="Grapple Beam" ID="0x17"/>
<Element Name="Space Jump Boots" ID="0x18"/>
<Element Name="Gravity Boost" ID="0x19"/>
<Element Name="Seeker Launcher" ID="0x1A"/>
<Element Name="Screw Attack" ID="0x1B"/>
<Element Name="Power Bomb" ID="0x1C"/>
<Element Name="Missile Launcher" ID="0x1D"/>
<Element Name="Beam Ammo Expansion" ID="0x1E"/>
<Element Name="Energy Tank" ID="0x20"/>
<Element Name="Sky Temple Key 1" ID="0x21"/>
<Element Name="Sky Temple Key 2" ID="0x22"/>
<Element Name="Sky Temple Key 3" ID="0x23"/>
<Element Name="Sky Temple Key 4" ID="0x24"/>
<Element Name="Sky Temple Key 5" ID="0x25"/>
<Element Name="Sky Temple Key 6" ID="0x26"/>
<Element Name="Sky Temple Key 7" ID="0x27"/>
<Element Name="Sky Temple Key 8" ID="0x28"/>
<Element Name="Sky Temple Key 9" ID="0x29"/>
<Element Name="Dark Agon Key 1" ID="0x2A"/>
<Element Name="Dark Agon Key 2" ID="0x2B"/>
<Element Name="Dark Agon Key 3" ID="0x2C"/>
<Element Name="Dark Torvus Key 1" ID="0x2D"/>
<Element Name="Dark Torvus Key 2" ID="0x2E"/>
<Element Name="Dark Torvus Key 3" ID="0x2F"/>
<Element Name="Ing Hive Key 1" ID="0x30"/>
<Element Name="Ing Hive Key 2" ID="0x31"/>
<Element Name="Ing Hive Key 3" ID="0x32"/>
<Element Name="Energy Transfer Module" ID="0x33"/>
<Element Name="Beam Combo" ID="0x34"/>
</Values>
</PropertyArchetype>
</PropertyTemplate>