PrimeWorldEditor/templates/dkcr/Structs/Convergence.xml

96 lines
3.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<struct name="Convergence" type="multi">
<properties>
<enum ID="0x2EF22401">
<default>0x6DF9B393</default>
<enumerators>
<enumerator ID="0x0BCC8352" name="Unknown 1"/>
<enumerator ID="0x00A569D6" name="Unknown 2"/>
<enumerator ID="0xADD84D7B" name="Unknown 3"/>
<enumerator ID="0x6DF9B393" name="Unknown 4"/>
<enumerator ID="0x9E3CD754" name="Unknown 5"/>
</enumerators>
</enum>
<struct ID="0x6F9D9B33" type="multi">
<properties>
<property ID="0x82DB0CBE" type="float">
<default>0.0</default>
</property>
<property ID="0x39FB7978" type="float">
<default>0.0</default>
</property>
<property ID="0x1A111725" type="float">
<default>1.0</default>
</property>
</properties>
</struct>
<struct ID="0x1FF47DDF" type="multi">
<description>This struct isn't read by the game, so it has no ingame effect.</description>
<properties>
<property ID="0x18C7396A" type="bool">
<default>false</default>
<cook_pref>always</cook_pref>
</property>
<property ID="0xBD0B7EDE" type="string"/>
<property ID="0x6C84C588" type="float">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0x0CF33816" type="multi">
<properties>
<property ID="0x6FA2F8BC" type="bool">
<default>true</default>
</property>
<property ID="0xB3823863" type="float">
<default>10.0</default>
</property>
<property ID="0xB122A18D" type="float">
<default>0.0</default>
<cook_pref>always</cook_pref>
</property>
<property ID="0x8E1B83F9" type="float">
<default>0.01</default>
</property>
<property ID="0xACB1CDCB" type="float">
<default>10.0</default>
</property>
<property ID="0x74D11538" type="float">
<default>1.0</default>
</property>
</properties>
</struct>
<struct ID="0xF9E402EF" type="multi">
<properties>
<enum ID="0xD0810123">
<default>0x5A778792</default>
<enumerators>
<enumerator ID="0x48C2287C" name="Unknown 1"/>
<enumerator ID="0x5A778792" name="Unknown 2"/>
</enumerators>
</enum>
<property ID="0xE82B99E1" type="float">
<default>0.0</default>
</property>
<property ID="0xCCF2CAB2" type="float">
<default>0.0</default>
</property>
<property ID="0x706CD96C" type="float">
<default>0.0</default>
</property>
<property ID="0x8E1B83F9" type="float">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0x085648BC" type="multi">
<properties>
<property ID="0x02F01683" type="float">
<default>0.0</default>
</property>
<property ID="0xF7FBA2BF" type="MayaSpline"/>
</properties>
</struct>
</properties>
</struct>