PrimeWorldEditor/templates/MP1/Script/VisorFlare.xml

60 lines
2.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Prime">
<Properties Type="Struct">
<Name>VisorFlare</Name>
<SubProperties>
<Element Type="String" ID="0x0">
<Name>Name</Name>
</Element>
<Element Type="Vector" ID="0x1">
<Name>Position</Name>
</Element>
<Element Type="Bool" ID="0x2">
<Name>Unknown 1</Name>
</Element>
<Element Type="Int" ID="0x3">
<Name>Unknown 2</Name>
</Element>
<Element Type="Bool" ID="0x4">
<Name>Unknown 3</Name>
</Element>
<Element Type="Float" ID="0x5">
<Name>Unknown 4</Name>
</Element>
<Element Type="Float" ID="0x6">
<Name>Unknown 5</Name>
</Element>
<Element Type="Float" ID="0x7">
<Name>Unknown 6</Name>
</Element>
<Element Type="Int" ID="0x8">
<Name>Unknown 7</Name>
</Element>
<Element Type="Struct" ID="0x9" Archetype="FlareDef">
<Name>FlareDef 1</Name>
</Element>
<Element Type="Struct" ID="0xA" Archetype="FlareDef">
<Name>FlareDef 2</Name>
</Element>
<Element Type="Struct" ID="0xB" Archetype="FlareDef">
<Name>FlareDef 3</Name>
</Element>
<Element Type="Struct" ID="0xC" Archetype="FlareDef">
<Name>FlareDef 4</Name>
</Element>
<Element Type="Struct" ID="0xD" Archetype="FlareDef">
<Name>FlareDef 5</Name>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x00</NameProperty>
<PositionProperty>0x01</PositionProperty>
</EditorProperties>
<Assets>
<Element Type="Billboard" Source="File" Location="script/common/VisorFlare.TXTR"/>
</Assets>
<RotationType>RotationDisabled</RotationType>
<ScaleType>ScaleDisabled</ScaleType>
</ScriptObject>