PrimeWorldEditor/templates/mp2/Script
Aruki 2c21276f5a Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
..
AIHint.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
AIJumpPoint.xml Added Editor Properties widget at the top of every World Editor tab, made tons of backend changes to get it to work properly 2016-02-07 23:48:43 -07:00
AIKeyframe.xml Renamed should_cook to cook_pref 2016-02-26 05:45:21 -07:00
AIMannedTurret.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
AIWaypoint.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
Actor.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
ActorKeyframe.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
ActorRotate.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
AdvancedCounter.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
AmbientAI.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
AreaAttributes.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
AreaDamage.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
AtomicAlpha.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
AtomicBeta.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
BacteriaSwarm.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
BallTrigger.xml Renamed should_cook to cook_pref 2016-02-26 05:45:21 -07:00
Blogg.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
Brizgee.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Camera.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
CameraBlurKeyframe.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
CameraFilterKeyframe.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
CameraHint.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
CameraPitch.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
CameraShaker.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
CameraWaypoint.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
CannonBall.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
ChozoGhost.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Coin.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
ColorModulate.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
CommandoPirate.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
ConditionalRelay.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
ControlHint.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
ControllerAction.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Counter.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
CoverPoint.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Crystallite.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
DamageActor.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
DamageableTrigger.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
DamageableTriggerOrientated.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
DarkCommando.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
DarkSamus.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
DarkSamusBattleStage.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
DarkTrooper.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Debris.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
DebrisExtended.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
DestructibleBarrier.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
DigitalGuardian.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
DigitalGuardianHead.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
DistanceFog.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
Dock.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
Door.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
DynamicLight.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
EMPulse.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
Effect.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
ElitePirate.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
EmperorIngStage1.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
EmperorIngStage2Tentacle.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
EmperorIngStage3.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
EnvFxDensityController.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
EyeBall.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
FishCloud.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
FishCloudModifier.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
FlyerSwarm.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
FlyingPirate.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
FogOverlay.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
FogVolume.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
ForgottenObject.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
FrontEndDataNetwork.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Generator.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
Glowbug.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
GrapplePoint.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
Grenchler.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
GuiMenu.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
GuiPlayerJoinManager.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
GuiScreen.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
GuiSlider.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
GuiWidget.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
GunTurretBase.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
GunTurretTop.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
HUDHint.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
HUDMemo.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
Ing.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
IngBlobSwarm.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
IngBoostBallGuardian.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
IngPuddle.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
IngSnatchingSwarm.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
IngSpaceJumpGuardian.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
IngSpiderballGuardian.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
Kralee.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Krocuss.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Lumite.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
MediumIng.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
MemoryRelay.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
Metaree.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
MetareeSwarm.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
MetroidAlpha.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
Midi.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
MinorIng.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
MysteryFlyer.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
OctapedeSegment.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Parasite.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
PathCamera.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
PathMeshCtrl.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Pickup.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
PickupGenerator.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
PillBug.xml Adding PillBug templates back 2016-08-14 00:01:10 -06:00
PlantScarabSwarm.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Platform.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
PlayerActor.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
PlayerController.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
PlayerHint.xml Syncing template changes 2016-04-28 00:50:01 -06:00
PlayerStateChange.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
PlayerTurret.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
PointOfInterest.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
PortalTransition.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
PuddleSpore.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Puffer.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
RadialDamage.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
RandomRelay.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
Relay.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
Repulsor.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Rezbit.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
RiftPortal.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
Ripper.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
Ripple.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
RoomAcoustics.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
RsfAudio.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
RubiksPuzzle.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
RumbleEffect.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
SafeZone.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
SafeZoneCrystal.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
SandBoss.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Sandworm.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
ScriptLayerController.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
SequenceTimer.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
ShadowProjector.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Shredder.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
Shrieker.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Silhouette.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
SkyRipple.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
SnakeWeedSwarm.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Sound.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
SoundModifier.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
SpacePirate.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
SpankWeed.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
SpawnPoint.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
SpecialFunction.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
SpiderBallAttractionSurface.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
SpiderBallWaypoint.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
SpindleCamera.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
Spinner.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Splinter.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
SplitterCommandModule.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
SplitterMainChassis.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
SporbBase.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
SporbNeedle.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
SporbProjectile.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
SporbTop.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
Steam.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
StoneToad.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
StreamedAudio.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
StreamedMovie.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
Subtitle.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
SurfaceCamera.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
SwampBossStage1.xml Added basic support for tracking DUMB dependencies 2016-12-03 14:32:41 -07:00
SwampBossStage2.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Switch.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
TargetingPoint.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
TeamAI.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
TextPane.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
TimeKeyframe.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Timer.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
Trigger.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
TriggerEllipsoid.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
TriggerOrientated.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
Tryclops.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
VisorFlare.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
VisorGoo.xml Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
WallWalker.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Water.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
Waypoint.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
WispTentacle.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
WorldLightFader.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
WorldTeleporter.xml Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00