PrimeWorldEditor/Scene/script/CSpacePirateExtra.h

21 lines
520 B
C++

#ifndef CSPACEPIRATEEXTRA_H
#define CSPACEPIRATEEXTRA_H
#include "CScriptExtra.h"
#include <Resource/script/CProperty.h>
class CSpacePirateExtra : public CScriptExtra
{
// Render beam troopers with the correct color
CLongProperty *mpPowerVuln;
CLongProperty *mpWaveVuln;
CLongProperty *mpIceVuln;
CLongProperty *mpPlasmaVuln;
public:
explicit CSpacePirateExtra(CScriptObject *pInstance, CSceneManager *pScene, CSceneNode *pParent = 0);
CColor TevColor();
};
#endif // CSPACEPIRATEEXTRA_H