PrimeWorldEditor/templates/mp2/Script/ActorRotate.xml

43 lines
1.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>ActorRotate</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0xF11C6C2B" type="long">
<default>20</default>
</property>
<property ID="0x8B51E23F" type="float">
<default>10.0</default>
</property>
<struct ID="0xEFE4EA57" type="multi">
<properties>
<struct ID="0x69D8447D" template="Structs/MayaSpline.xml"/>
<struct ID="0xD0239F95" template="Structs/MayaSpline.xml"/>
<struct ID="0xC15EF5EC" template="Structs/MayaSpline.xml"/>
</properties>
</struct>
<struct ID="0x2F7EC0A2" type="multi">
<properties>
<struct ID="0xF437A62F" template="Structs/MayaSpline.xml"/>
<struct ID="0x6F92EA40" template="Structs/MayaSpline.xml"/>
<struct ID="0x180C38B0" template="Structs/MayaSpline.xml"/>
</properties>
</struct>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
</properties>
<assets/>
<preview_scale>0.5</preview_scale>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>