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AxioDL
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PrimeWorldEditor
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PrimeWorldEditor
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shaders
History
Jack Andersen
acd925ffaa
Mac OpenGL fixes
2019-05-27 11:25:00 -10:00
..
BillboardShader.ps
Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
2015-12-14 18:33:16 -07:00
BillboardShader.vs
Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
2015-12-14 18:33:16 -07:00
CollisionShader.ps
Fixed various bugs and crashes and moved more functionality into the world editor
2017-02-13 13:44:02 -07:00
CollisionShader.vs
Set up game-neutral collision materials; Jump Not Allowed flag now flags that surface as unstandable; other minor fixes
2017-01-11 06:29:30 -07:00
ColorShader.ps
Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
2015-12-14 18:33:16 -07:00
ColorShader.vs
Mac OpenGL fixes
2019-05-27 11:25:00 -10:00
ColorShaderLighting.ps
Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
2015-12-14 18:33:16 -07:00
ColorShaderLighting.vs
Mac OpenGL fixes
2019-05-27 11:25:00 -10:00
LightBillboardShader.ps
Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
2015-12-14 18:33:16 -07:00
LightBillboardShader.vs
Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
2015-12-14 18:33:16 -07:00
TextShader.ps
Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
2015-12-14 18:33:16 -07:00
TextShader.vs
Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
2015-12-14 18:33:16 -07:00
TextureShader.ps
Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
2015-12-14 18:33:16 -07:00
TextureShader.vs
Mac OpenGL fixes
2019-05-27 11:25:00 -10:00