PrimeWorldEditor/src/Core/ScriptExtra/CDamageableTriggerExtra.h
2019-05-25 20:24:13 -10:00

50 lines
1.5 KiB
C++

#ifndef CDAMAGEABLETRIGGEREXTRA_H
#define CDAMAGEABLETRIGGEREXTRA_H
#include "CScriptExtra.h"
class CDamageableTriggerExtra : public CScriptExtra
{
public:
// Render fluid planes for doors in MP1
enum class ERenderSide
{
NoRender = 0x0,
North = 0x1,
South = 0x2,
West = 0x4,
East = 0x8,
Up = 0x10,
Down = 0x20
};
private:
CVectorRef mPlaneSize;
TEnumRef<ERenderSide> mRenderSide;
CAssetRef mTextureAssets[3];
CMaterial* mpMat;
CTexture* mpTextures[3];
CVector2f mCoordScale;
float mCachedRayDistance;
public:
explicit CDamageableTriggerExtra(CScriptObject *pInstance, CScene *pScene, CScriptNode *pParent = 0);
~CDamageableTriggerExtra();
void CreateMaterial();
void UpdatePlaneTransform();
ERenderSide RenderSideForDirection(const CVector3f& rkDir);
ERenderSide TransformRenderSide(ERenderSide Side);
void OnTransformed();
void PropertyModified(IProperty* pProperty);
bool ShouldDrawNormalAssets();
void AddToRenderer(CRenderer *pRenderer, const SViewInfo& rkViewInfo);
void Draw(FRenderOptions Options, int ComponentIndex, ERenderCommand Command, const SViewInfo& rkViewInfo);
void DrawSelection();
void RayAABoxIntersectTest(CRayCollisionTester& rTester, const SViewInfo& rkViewInfo);
SRayIntersection RayNodeIntersectTest(const CRay& rkRay, uint32 ComponentIndex, const SViewInfo& rkViewInfo);
};
#endif // CDAMAGEABLETRIGGEREXTRA_H