This website requires JavaScript.
Explore
Help
Sign In
AxioDL
/
PrimeWorldEditor
mirror of
https://github.com/AxioDL/PrimeWorldEditor.git
Watch
2
Star
0
Fork
You've already forked PrimeWorldEditor
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Modding tools and editor suite for the Metroid Prime series
43
Commits
4
Branches
6
Tags
102
MiB
C++
59.6%
C
39.7%
CMake
0.5%
89c1654b6a
Go to file
HTTPS
Download ZIP
Download TAR.GZ
Download BUNDLE
Clone in VS Code
Cite this repository
APA
BibTeX
Cancel
parax0
89c1654b6a
Set up CBasicViewport to draw an XYZ axis overlay in the corner
2015-09-01 19:21:10 -04:00
Common
Set up CBasicViewport to draw an XYZ axis overlay in the corner
2015-09-01 19:21:10 -04:00
Core
Set up CBasicViewport to draw an XYZ axis overlay in the corner
2015-09-01 19:21:10 -04:00
EditorAssets
Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes)
2015-08-16 00:29:37 -04:00
OpenGL
Render skyboxes with rotation-only view matrix, a few new CDrawUtil overloads, other rendering tweaks
2015-08-23 21:03:36 -04:00
Resource
Rendering fixes for script nodes and certain UV anim modes
2015-08-20 12:34:05 -04:00
Scene
Set up CBasicViewport to draw an XYZ axis overlay in the corner
2015-09-01 19:21:10 -04:00
UI
Set up CBasicViewport to draw an XYZ axis overlay in the corner
2015-09-01 19:21:10 -04:00
.gitignore
Initial commit of current work on Prime World Editor
2015-07-26 17:39:49 -04:00
Icons.qrc
Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes)
2015-08-16 00:29:37 -04:00
PrimeWorldEditor.pro
Split off lots of editor functionality into new abstract INodeEditor class and viewport functionality into CBasicViewport class; added viewport subclasses and undo/redo system in the World Editor
2015-09-01 13:05:48 -04:00