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CBoundingBoxNode.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CBoundingBoxNode.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CCollisionNode.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CCollisionNode.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CLightNode.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CLightNode.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CModelNode.cpp
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Gizmo raycasting implemented
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2015-08-17 14:10:42 -04:00 |
CModelNode.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CRootNode.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CSceneNode.cpp
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Rotate gizmo transform functionality implemented
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2015-08-23 21:02:14 -04:00 |
CSceneNode.h
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Rotate gizmo transform functionality implemented
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2015-08-23 21:02:14 -04:00 |
CScriptNode.cpp
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Rendering fixes for script nodes and certain UV anim modes
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2015-08-20 12:34:05 -04:00 |
CScriptNode.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CStaticNode.cpp
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Gizmo raycasting implemented
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2015-08-17 14:10:42 -04:00 |
CStaticNode.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
ENodeType.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |