PrimeWorldEditor/templates/mp3/Script/SteamDrone.xml

113 lines
4.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>SteamDrone</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<struct ID="0xB3774750" template="Structs/PatternedAI.xml"/>
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
<struct ID="0xA23F161C" type="multi">
<properties>
<struct ID="0xCCDD3ACA" template="Structs/FlyerMovementMode.xml"/>
<struct ID="0xFA2A173F" template="Structs/FlyerMovementMode.xml"/>
<property ID="0x635B60AA" type="file" extensions="PART"/>
<property ID="0x88FA2ACF" type="float">
<default>20.0</default>
</property>
<property ID="0x1D159832" type="float">
<default>120.0</default>
</property>
<property ID="0x8AC503DE" type="long">
<default>3</default>
</property>
<property ID="0x1874F2CB" type="float">
<default>0.7</default>
</property>
<property ID="0x24937085" type="float">
<default>15.0</default>
</property>
<property ID="0xCA5238BF" type="float">
<default>10.0</default>
</property>
<property ID="0x290F8665" type="float">
<default>25.0</default>
</property>
<property ID="0x7626EC89" type="float">
<default>5.0</default>
</property>
<property ID="0xF4B60951" type="float">
<default>3.0</default>
</property>
<property ID="0x271E49B4" type="float">
<default>1.0</default>
</property>
<struct ID="0x72989547" template="Structs/LaunchProjectileData.xml"/>
<struct ID="0x53EAC4BA" template="Structs/LaunchProjectileData.xml"/>
<property ID="0xF9DF1262" type="float">
<default>2.0</default>
</property>
<property ID="0x3D69D750" type="float">
<default>2.0</default>
</property>
<property ID="0x04D03B18" type="float">
<default>2.0</default>
</property>
<struct ID="0xF609C637" template="Structs/GrappleData.xml">
<properties>
<property ID="0x5DCF91E1">
<default>1</default>
</property>
<struct ID="0x5F669BA0">
<properties>
<property ID="0x008BD240">
<default>1</default>
</property>
</properties>
</struct>
</properties>
</struct>
<property ID="0x9AB0A987" type="long">
<default>25</default>
</property>
<property ID="0x0C14253D" type="long">
<default>25</default>
</property>
<property ID="0xD88ECC2F" type="long">
<default>25</default>
</property>
<property ID="0x50B47D78" type="long">
<default>25</default>
</property>
<property ID="0x549B098B" type="long">
<default>25</default>
</property>
<property ID="0xD7C5C618" type="float">
<default>5.0</default>
</property>
<property ID="0x0C7A95FF" type="float">
<default>25.0</default>
</property>
<property ID="0xD83B8302" type="character"/>
</properties>
</struct>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<animparams source="property">0xB3774750:0xA244C9D8</animparams>
<animparams source="property">0xA23F161C:0xD83B8302</animparams>
<model source="property">0x7E397FED:0xBB52F0BE</model>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>