PrimeWorldEditor/UI/undo/CSelectNodeCommand.h

20 lines
452 B
C++

#ifndef CSELECTNODECOMMAND_H
#define CSELECTNODECOMMAND_H
#include <QUndoCommand>
#include "../INodeEditor.h"
#include <Scene/CSceneNode.h>
class CSelectNodeCommand : public QUndoCommand
{
INodeEditor *mpEditor;
CSceneNode *mpNode;
QList<CSceneNode*> *mpSelection;
public:
CSelectNodeCommand(INodeEditor *pEditor, CSceneNode *pNode, QList<CSceneNode*>& selection);
void undo();
void redo();
};
#endif // CSELECTNODECOMMAND_H