PrimeWorldEditor/Resource/EFormatVersion.h

19 lines
348 B
C

#ifndef EFORMATVERSION_H
#define EFORMATVERSION_H
// Global version enum that can be easily shared between loaders
enum EGame
{
ePrimeDemo = 0,
ePrime = 1,
eEchoesDemo = 2,
eEchoes = 3,
eCorruptionProto = 4,
eCorruption = 5,
eReturns = 6,
TropicalFreeze = 7,
eUnknownVersion = -1
};
#endif // EFORMATVERSION_H