PrimeWorldEditor/resources/shaders
Jack Andersen acd925ffaa Mac OpenGL fixes 2019-05-27 11:25:00 -10:00
..
BillboardShader.ps Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00
BillboardShader.vs Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00
CollisionShader.ps Fixed various bugs and crashes and moved more functionality into the world editor 2017-02-13 13:44:02 -07:00
CollisionShader.vs Set up game-neutral collision materials; Jump Not Allowed flag now flags that surface as unstandable; other minor fixes 2017-01-11 06:29:30 -07:00
ColorShader.ps Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00
ColorShader.vs Mac OpenGL fixes 2019-05-27 11:25:00 -10:00
ColorShaderLighting.ps Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00
ColorShaderLighting.vs Mac OpenGL fixes 2019-05-27 11:25:00 -10:00
LightBillboardShader.ps Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00
LightBillboardShader.vs Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00
TextShader.ps Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00
TextShader.vs Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00
TextureShader.ps Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00
TextureShader.vs Mac OpenGL fixes 2019-05-27 11:25:00 -10:00