PrimeWorldEditor/templates/MP2Demo/Script/Ripper.xml

38 lines
1.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="EchoesDemo">
<Modules>
<Element>Ripper.rel</Element>
</Modules>
<Properties Type="Struct">
<Name>Ripper</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Int" ID="0xBE73724A">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Struct" ID="0xB3774750" Archetype="PatternedAITypedef">
<SubProperties>
<Element Type="Float" ID="0xF0790C1B">
<DefaultValue>10.0</DefaultValue>
</Element>
</SubProperties>
</Element>
<Element Type="Struct" ID="0x7E397FED" Archetype="ActorParameters"/>
<Element Type="Struct" ID="0x6A2872D8" Archetype="GrappleParameters"/>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
<LightParametersProperty>0x7E397FED:0xB028DB0E</LightParametersProperty>
</EditorProperties>
<Assets>
<Element Type="AnimParams" Source="Property" Location="0xB3774750:0xE25FB08C"/>
<Element Type="Model" Source="Property" Location="0x7E397FED:0xC0BA9E18"/>
<Element Type="Model" Source="Property" Location="0x7E397FED:0x6B1FBC3A"/>
</Assets>
</ScriptObject>