PrimeWorldEditor/templates/MP2Demo/Structs/TriggerInfo.xml

51 lines
2.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="EchoesDemo">
<PropertyArchetype Type="Struct">
<Name>TriggerInfo</Name>
<SubProperties>
<Element Type="Struct" ID="0x337F9524" Archetype="DamageInfo"/>
<Element Type="Vector" ID="0x20927E9B">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Flags" ID="0x82859F46">
<DefaultValue>30726</DefaultValue>
<Flags>
<Element Name="Detect Player" Mask="0x1"/>
<Element Name="Detect Morphed Player" Mask="0x2"/>
<Element Name="Detect Unmorphed Player" Mask="0x4"/>
<Element Name="Unknown 1" Mask="0x8"/>
<Element Name="Unknown 2" Mask="0x10"/>
<Element Name="Unknown 3" Mask="0x20"/>
<Element Name="Unknown 4" Mask="0x40"/>
<Element Name="Unknown 5" Mask="0x80"/>
<Element Name="Unknown 6" Mask="0x100"/>
<Element Name="Unknown 7" Mask="0x200"/>
<Element Name="Unknown 8" Mask="0x400"/>
<Element Name="Detect Player 1 (Broken)" Mask="0x800"/>
<Element Name="Detect Player 2 (Broken)" Mask="0x1000"/>
<Element Name="Detect Player 3 (Broken)" Mask="0x2000"/>
<Element Name="Detect Player 4 (Broken)" Mask="0x4000"/>
<Element Name="Detect AI" Mask="0x8000"/>
<Element Name="Kill On Entered" Mask="0x10000"/>
<Element Name="Apply Force" Mask="0x20000"/>
<Element Name="Unknown 9" Mask="0x40000"/>
<Element Name="Detect Player If Completely Inside" Mask="0x80000"/>
<Element Name="Block Environmental Effects" Mask="0x100000"/>
<Element Name="Detect Projectiles" Mask="0x200000"/>
<Element Name="Detect Bombs" Mask="0x400000"/>
<Element Name="Unknown 10" Mask="0x800000"/>
<Element Name="Detect Boost Ball" Mask="0x1000000"/>
<Element Name="Sunlight (Makes Lumites Appear)" Mask="0x2000000"/>
<Element Name="Delete Objects" Mask="0x4000000"/>
<Element Name="Detect Spider Ball" Mask="0x8000000"/>
<Element Name="Detect Screw Attack" Mask="0x10000000"/>
</Flags>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>