PrimeWorldEditor/templates/MP2Demo/Structs/TweakBall_BoostBall.xml

61 lines
2.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="EchoesDemo">
<PropertyArchetype Type="Struct">
<Name>TweakBall_BoostBall</Name>
<SubProperties>
<Element Type="Float" ID="0x7F336C73">
<DefaultValue>0.33000001</DefaultValue>
</Element>
<Element Type="Float" ID="0xD23DBE7">
<DefaultValue>0.25</DefaultValue>
</Element>
<Element Type="Float" ID="0x729E3CB3">
<DefaultValue>10.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xEF7A8E16">
<DefaultValue>0.25</DefaultValue>
</Element>
<Element Type="Float" ID="0x69EEFCB8">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Float" ID="0x5E85C303">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x890D4AE5">
<DefaultValue>35.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xF99384B">
<DefaultValue>35.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xC4C5EBEE">
<DefaultValue>35.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xBE605660">
<DefaultValue>1.7</DefaultValue>
</Element>
<Element Type="Struct" ID="0x17E38E7E" Archetype="TDamageInfo">
<SubProperties>
<Element Type="Float" ID="0xF3EC8748">
<DefaultValue>25.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x37B6DF3D">
<DefaultValue>25.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xF598739">
<DefaultValue>2.0</DefaultValue>
</Element>
</SubProperties>
</Element>
<Element Type="Float" ID="0x6D210BEB">
<DefaultValue>16.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xFDC6649D">
<DefaultValue>32.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x340BE92F">
<DefaultValue>8.0</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>