PrimeWorldEditor/templates/MP2Demo/Structs/TweakPlayerGun_Beam_Misc.xml

53 lines
2.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="EchoesDemo">
<PropertyArchetype Type="Struct">
<Name>TweakPlayerGun_Beam_Misc</Name>
<SubProperties>
<Element Type="Struct" ID="0x8AACFC27" Archetype="TDamageInfo">
<SubProperties>
<Element Type="Int" ID="0x4D577910">
<DefaultValue>1</DefaultValue>
</Element>
<Element Type="Float" ID="0xF3EC8748">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x37B6DF3D">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xF598739">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x56F98C49">
<DefaultValue>0.1</DefaultValue>
</Element>
</SubProperties>
</Element>
<Element Type="Struct" ID="0xA054FF1C" Archetype="TDamageInfo">
<SubProperties>
<Element Type="Int" ID="0x4D577910">
<DefaultValue>2</DefaultValue>
</Element>
<Element Type="Float" ID="0xF3EC8748">
<DefaultValue>0.80000001</DefaultValue>
</Element>
<Element Type="Float" ID="0x37B6DF3D">
<DefaultValue>0.80000001</DefaultValue>
</Element>
<Element Type="Float" ID="0xF598739">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x56F98C49">
<DefaultValue>0.80000001</DefaultValue>
</Element>
</SubProperties>
</Element>
<Element Type="Float" ID="0xF8F9BF33">
<DefaultValue>0.25</DefaultValue>
</Element>
<Element Type="Float" ID="0x4848F444">
<DefaultValue>5.0</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>