PrimeWorldEditor/src/Core
Lioncash aeea0f8052 CMaterialPass: Make use of std::array 2020-06-11 17:50:40 -04:00
..
GameProject General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00
OpenGL CShader: Simplify initialization 2020-06-11 17:34:52 -04:00
Render General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00
Resource CMaterialPass: Make use of std::array 2020-06-11 17:50:40 -04:00
Scene General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00
ScriptExtra General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00
Tweaks General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00
CAreaAttributes.cpp Changed EGame to an enum class. Created NGameList and NPropertyMap to change how templates are managed/saved/loaded. Added support for property map keeping track of ID/type pairs. 2018-10-07 17:53:19 -06:00
CAreaAttributes.h Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now. 2018-06-22 15:24:04 -06:00
CAudioManager.cpp CAudioManager: Make LogSoundInfo() a const member function 2020-06-11 13:38:00 -04:00
CAudioManager.h CAudioManager: Make LogSoundInfo() a const member function 2020-06-11 13:38:00 -04:00
CLightParameters.h General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00
CMakeLists.txt Update dew, fix no lighting mode 2019-11-24 16:46:57 -10:00
CMayaSpline.cpp Fixed CMayaSpline source files not compiling 2019-06-18 12:10:04 -07:00
CMayaSpline.h General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00
CRayCollisionTester.cpp Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CRayCollisionTester.h Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CompressionUtil.cpp Various memory-related bug fixes 2019-06-14 09:01:29 -10:00
CompressionUtil.h Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
IProgressNotifier.cpp Added null progress notifier, optimized CResourceStore::BuildFromDirectory a little 2017-07-15 22:55:26 -06:00
IProgressNotifier.h General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00
IUIRelay.cpp Added ability to rebuild the resource database from the project resources folder. Editor can detect if the resource database is corrupt on load and if so prompts the user to repair it. 2017-07-04 04:59:22 -06:00
IUIRelay.h General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00
NCoreTests.cpp Mac build fixes 2019-05-27 00:59:37 -10:00
NCoreTests.h Added commandline-operated test for verifying cooker output 2019-01-30 01:05:52 -07:00
SRayIntersection.h General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00