PrimeWorldEditor/src/Common
parax0 74574c318e Moved EGame to Common 2016-08-13 01:43:55 -06:00
..
Serialization Implemented serialization support and initial support for raw resource formats 2016-08-09 21:58:27 -06:00
AssertMacro.h Implemented filesystem handling functions in Common 2016-05-18 20:59:01 -06:00
CAssetID.cpp Fixed some missed dependencies in a few formats and implemented support for building file lists for paks and MLVLs, and implemented support for package cooking for MP1 2016-08-12 04:27:19 -06:00
CAssetID.h Fixed some missed dependencies in a few formats and implemented support for building file lists for paks and MLVLs, and implemented support for package cooking for MP1 2016-08-12 04:27:19 -06:00
CColor.cpp Implemented serialization support and initial support for raw resource formats 2016-08-09 21:58:27 -06:00
CColor.h Implemented serialization support and initial support for raw resource formats 2016-08-09 21:58:27 -06:00
CFourCC.h Fixed some missed dependencies in a few formats and implemented support for building file lists for paks and MLVLs, and implemented support for package cooking for MP1 2016-08-12 04:27:19 -06:00
CHashFNV1A.h Mass code cleanup 2016-03-27 13:09:38 -06:00
CScopedTimer.h Initial implementation of resource database (mainly creation and read/write), and added resource registration system with a registrant for every format from every game 2016-05-31 00:45:30 -06:00
CTimer.cpp Mass code cleanup 2016-03-27 13:09:38 -06:00
CTimer.h Mass code cleanup 2016-03-27 13:09:38 -06:00
Common.pro Moved EGame to Common 2016-08-13 01:43:55 -06:00
CompressionUtil.cpp Implemented serialization support and initial support for raw resource formats 2016-08-09 21:58:27 -06:00
CompressionUtil.h Overhauled CompressionUtil 2016-02-15 06:20:34 -07:00
EGame.h Moved EGame to Common 2016-08-13 01:43:55 -06:00
EKeyInputs.h Feature additions and improvements for pick mode and the POI -> World editor 2016-01-16 12:57:20 -07:00
EMouseInputs.h Implemented TFlags for easy, type-safe bitflags 2016-01-05 11:50:10 -07:00
FileUtil.cpp Completely overhauled resource loading in preparation for projects 2016-06-29 17:18:31 -06:00
FileUtil.h Completely overhauled resource loading in preparation for projects 2016-06-29 17:18:31 -06:00
Flags.h Implemented serialization support and initial support for raw resource formats 2016-08-09 21:58:27 -06:00
Log.cpp Added some application-wide macros, set up various parts of the editor to reference the application name via macro instead of hardcoded to a specific string 2016-05-03 00:42:55 -06:00
Log.h Added support for model skinning 2016-04-27 04:27:57 -06:00
TString.cpp Implemented filesystem handling functions in Common 2016-05-18 20:59:01 -06:00
TString.h Implemented serialization support and initial support for raw resource formats 2016-08-09 21:58:27 -06:00
types.h Mass code cleanup 2016-03-27 13:09:38 -06:00