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Serialization
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Implemented serialization support and initial support for raw resource formats
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2016-08-09 21:58:27 -06:00 |
AssertMacro.h
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Implemented filesystem handling functions in Common
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2016-05-18 20:59:01 -06:00 |
CAssetID.cpp
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Fixed some missed dependencies in a few formats and implemented support for building file lists for paks and MLVLs, and implemented support for package cooking for MP1
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2016-08-12 04:27:19 -06:00 |
CAssetID.h
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Fixed some missed dependencies in a few formats and implemented support for building file lists for paks and MLVLs, and implemented support for package cooking for MP1
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2016-08-12 04:27:19 -06:00 |
CColor.cpp
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Implemented serialization support and initial support for raw resource formats
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2016-08-09 21:58:27 -06:00 |
CColor.h
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Implemented serialization support and initial support for raw resource formats
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2016-08-09 21:58:27 -06:00 |
CFourCC.h
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Fixed some missed dependencies in a few formats and implemented support for building file lists for paks and MLVLs, and implemented support for package cooking for MP1
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2016-08-12 04:27:19 -06:00 |
CHashFNV1A.h
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
CScopedTimer.h
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Initial implementation of resource database (mainly creation and read/write), and added resource registration system with a registrant for every format from every game
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2016-05-31 00:45:30 -06:00 |
CTimer.cpp
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
CTimer.h
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
Common.pro
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Moved EGame to Common
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2016-08-13 01:43:55 -06:00 |
CompressionUtil.cpp
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Implemented serialization support and initial support for raw resource formats
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2016-08-09 21:58:27 -06:00 |
CompressionUtil.h
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Overhauled CompressionUtil
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2016-02-15 06:20:34 -07:00 |
EGame.h
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Moved EGame to Common
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2016-08-13 01:43:55 -06:00 |
EKeyInputs.h
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Feature additions and improvements for pick mode and the POI -> World editor
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2016-01-16 12:57:20 -07:00 |
EMouseInputs.h
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Implemented TFlags for easy, type-safe bitflags
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2016-01-05 11:50:10 -07:00 |
FileUtil.cpp
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Completely overhauled resource loading in preparation for projects
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2016-06-29 17:18:31 -06:00 |
FileUtil.h
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Completely overhauled resource loading in preparation for projects
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2016-06-29 17:18:31 -06:00 |
Flags.h
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Implemented serialization support and initial support for raw resource formats
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2016-08-09 21:58:27 -06:00 |
Log.cpp
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Added some application-wide macros, set up various parts of the editor to reference the application name via macro instead of hardcoded to a specific string
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2016-05-03 00:42:55 -06:00 |
Log.h
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Added support for model skinning
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2016-04-27 04:27:57 -06:00 |
TString.cpp
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Implemented filesystem handling functions in Common
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2016-05-18 20:59:01 -06:00 |
TString.h
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Implemented serialization support and initial support for raw resource formats
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2016-08-09 21:58:27 -06:00 |
types.h
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |