PrimeWorldEditor/templates/MP3/Structs/EnergyWhip.xml

31 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Corruption">
<PropertyArchetype Type="Struct">
<Name>EnergyWhip</Name>
<SubProperties>
<Element Type="AnimationSet" ID="0x5C1FFC8D"/>
<Element Type="Struct" ID="0x337F9524" Archetype="DamageInfo"/>
<Element Type="Struct" ID="0xB3DABF84" Archetype="DamageInfo"/>
<Element Type="Float" ID="0x894C2B5D">
<DefaultValue>2.5</DefaultValue>
</Element>
<Element Type="Float" ID="0x2ED25F50">
<DefaultValue>15.0</DefaultValue>
</Element>
<Element Type="Asset" ID="0xB154F3FD">
<TypeFilter>
<Element>PART</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0xE33A996D">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
<Element Type="Bool" ID="0xDE12B1D5">
<DefaultValue>false</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>