PrimeWorldEditor/templates/mp3/Structs/ElectricBeamInfo.xml

55 lines
2.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Corruption">
<PropertyArchetype Type="Struct">
<Name>ElectricBeamInfo</Name>
<SubProperties>
<Element Type="Asset" ID="0x2D39450E">
<TypeFilter>
<Element>ELSC</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0x1C5687CC">
<CookPreference>Never</CookPreference>
</Element>
<Element Type="Asset" ID="0xC95479D4">
<TypeFilter>
<Element>ELSC</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0x174455BA">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
<Element Type="Float" ID="0x104284E6">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Struct" ID="0x98821996" Archetype="DamageInfo"/>
<Element Type="Float" ID="0xC26C291C">
<DefaultValue>10.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x78C507EB">
<CookPreference>Never</CookPreference>
<DefaultValue>0.1</DefaultValue>
</Element>
<Element Type="Float" ID="0x3FED5E52">
<CookPreference>Never</CookPreference>
<DefaultValue>150.0</DefaultValue>
</Element>
<Element Type="Asset" ID="0x4F387C49">
<CookPreference>Never</CookPreference>
<TypeFilter>
<Element>PART</Element>
</TypeFilter>
</Element>
<Element Type="Float" ID="0xD4124C4C">
<CookPreference>Never</CookPreference>
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x8F4FB79D">
<DefaultValue>0.0</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>