PrimeWorldEditor/templates/mp3/Structs/ShockWaveInfo.xml

54 lines
2.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Corruption">
<PropertyArchetype Type="Struct">
<Name>ShockWaveInfo</Name>
<SubProperties>
<Element Type="Asset" ID="0x369F7D09">
<TypeFilter>
<Element>PART</Element>
</TypeFilter>
</Element>
<Element Type="Struct" ID="0x337F9524" Archetype="DamageInfo"/>
<Element Type="Float" ID="0x8B51E23F">
<DefaultValue>2.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x320895B">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x60DF1486">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Float" ID="0x78C507EB">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xC2BE030D">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xCF6C1DE9">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Float" ID="0x4CD1459B">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xA57B09B">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Asset" ID="0xBD321538">
<TypeFilter>
<Element>ELSC</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0xA2850B37">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0x56936C97">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>