PrimeWorldEditor/templates/mp3/Structs/SpacePirateStruct.xml

54 lines
2.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Corruption">
<PropertyArchetype Type="Struct">
<Name>SpacePirateStruct</Name>
<SubProperties>
<Element Type="Bool" ID="0xDD448CC9">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0x8A834618">
<DefaultValue>0.1</DefaultValue>
</Element>
<Element Type="Float" ID="0xE9FD5A01">
<DefaultValue>25.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xF04452F3">
<DefaultValue>10.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xA3F3BE5D">
<DefaultValue>45.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x71D8999">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xDB922374">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Asset" ID="0x51253BA3">
<TypeFilter>
<Element>WPSC</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0x10E3EFDD">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
<Element Type="Struct" ID="0xCEA30138" Archetype="DamageInfo"/>
<Element Type="Float" ID="0x71587B45">
<DefaultValue>0.2</DefaultValue>
</Element>
<Element Type="Float" ID="0x7903312E">
<DefaultValue>0.1</DefaultValue>
</Element>
<Element Type="Float" ID="0xE9B7D4EE">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xCA686731">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Struct" ID="0xC8A1EAC8" Archetype="DamageVulnerability"/>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>