PrimeWorldEditor/templates/mp3proto/Script/DefenseMechanoid.xml

124 lines
5.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>DefenseMechanoid</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<struct ID="0xB3774750" template="Structs/PatternedAITypedef.xml">
<properties>
<struct ID="0xCF90D15E">
<properties>
<property ID="0x3A2D17E4">
<default>2.0</default>
</property>
</properties>
</struct>
</properties>
</struct>
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
<struct ID="0x5231ED05" type="multi">
<properties>
<property ID="0x77259804" type="bool">
<default>true</default>
</property>
<property ID="0xB53C7993" type="bool">
<default>true</default>
</property>
<property ID="0xF067D53C" type="asset" extensions="UNKN"/>
<property ID="0x4BA2833E" type="asset" extensions="CMDL"/>
<property ID="0x05E140B1" type="float">
<default>100.0</default>
</property>
<struct ID="0xDCF5AB0F" template="Structs/DamageVulnerability.xml"/>
<property ID="0x9D7B5570" type="float">
<default>10.0</default>
</property>
<property ID="0x69E51CD3" type="float">
<default>5.0</default>
</property>
<property ID="0xC60FB911" type="asset" extensions="CMDL"/>
<property ID="0x5CECA2A6" type="float">
<default>100.0</default>
</property>
<struct ID="0xFF8C4056" template="Structs/DamageVulnerability.xml"/>
<property ID="0x537F8382" type="asset" extensions="PART"/>
<property ID="0x98D5883D" type="asset" extensions="PART"/>
<property ID="0xAD17A036" type="asset" extensions="PART"/>
<struct ID="0x99BBC2DE" template="Structs/DamageVulnerability.xml"/>
<property ID="0xDF6A1706" type="float">
<default>30.0</default>
</property>
<property ID="0x6735F19B" type="float">
<default>34.0</default>
</property>
<property ID="0x0A9689E2" type="float">
<default>33.0</default>
</property>
<property ID="0xA65F4B32" type="float">
<default>33.0</default>
</property>
<property ID="0xCDF4D755" type="float">
<default>15.0</default>
</property>
<property ID="0xE48A2A4D" type="float">
<default>25.0</default>
</property>
<property ID="0xED223686" type="float">
<default>1.5</default>
</property>
<property ID="0xE9B807AC" type="float">
<default>3.0</default>
</property>
<property ID="0x33A298CD" type="float">
<default>10.0</default>
</property>
<property ID="0x20E77E66" type="float">
<default>20.0</default>
</property>
<property ID="0xAAFE3E43" type="float">
<default>7.0</default>
</property>
<property ID="0x1AC1247F" type="float">
<default>12.0</default>
</property>
<property ID="0x1CB38C6B" type="float">
<default>4.0</default>
</property>
<property ID="0xC060B62B" type="float">
<default>10.0</default>
</property>
<property ID="0x2766A717" type="float">
<default>50.0</default>
</property>
<property ID="0x29EA27DB" type="float">
<default>10.0</default>
</property>
<property ID="0x70E97166" type="asset" extensions="WPSC"/>
<struct ID="0x258CFB4D" template="Structs/DamageInfo.xml"/>
<struct ID="0xE17C3B6E" template="Structs/ShockWaveInfo.xml"/>
<property ID="0x7AF488B1" type="asset" extensions="PART"/>
<property ID="0x1CC93984" type="float">
<default>25.0</default>
</property>
<struct ID="0xF609C637" template="Structs/GrappleData.xml"/>
</properties>
</struct>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<animparams source="property">0xB3774750:0xA244C9D8</animparams>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>