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AxioDL/PrimeWorldEditor
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parax0 be40dfdf02 Added a basic UI to change collision render settings, added the ability to color collision based on the surface type
2016-12-26 23:02:32 -07:00
bin
Added the ability to extract paks by invoking PakTool + added PakTool to the repo (temporarily)
2016-01-24 00:50:03 -07:00
resources
Added fog to the collision shader, made changes to enable rendering different collision materials separately (also, murry crimmas)
2016-12-25 14:47:59 -07:00
src
Added a basic UI to change collision render settings, added the ability to color collision based on the surface type
2016-12-26 23:02:32 -07:00
templates
Applied various fixes to the attachment system, made skeleton rendering more flexible, added the ability for attachments to specify an attach type
2016-05-01 17:32:55 -06:00
.gitignore
Mass refactoring part 2/2: fixing include paths and project files
2015-12-14 19:07:22 -07:00
Description
Modding tools and editor suite for the Metroid Prime series
MIT 102 MiB
Languages
C++ 59.6%
C 39.7%
CMake 0.5%
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