118 lines
3.3 KiB
C++
118 lines
3.3 KiB
C++
#include "WVectorEditor.h"
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WVectorEditor::WVectorEditor(QWidget *pParent) : QWidget(pParent)
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{
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mValue = CVector3f::skZero;
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mpSpinBoxX = new WDraggableSpinBox(this);
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mpSpinBoxY = new WDraggableSpinBox(this);
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mpSpinBoxZ = new WDraggableSpinBox(this);
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connect(mpSpinBoxX, SIGNAL(valueChanged(double)), this, SLOT(SetX(double)));
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connect(mpSpinBoxY, SIGNAL(valueChanged(double)), this, SLOT(SetY(double)));
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connect(mpSpinBoxZ, SIGNAL(valueChanged(double)), this, SLOT(SetZ(double)));
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/*mpLayout = new QHBoxLayout(this);
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mpLayout->setContentsMargins(0,0,0,0);
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mpLayout->addWidget(mpSpinBoxX);
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mpLayout->addWidget(mpSpinBoxY);
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mpLayout->addWidget(mpSpinBoxZ);
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setLayout(mpLayout);*/
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mpGroupBox = new QGroupBox(this);
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mpFormLayout = new QFormLayout(mpGroupBox);
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mpFormLayout->addRow(new QLabel("X", mpGroupBox), mpSpinBoxX);
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mpFormLayout->addRow(new QLabel("Y", mpGroupBox), mpSpinBoxY);
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mpFormLayout->addRow(new QLabel("Z", mpGroupBox), mpSpinBoxZ);
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mpGroupBox->setLayout(mpFormLayout);
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mpLayout = new QHBoxLayout(this);
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mpLayout->addWidget(mpGroupBox);
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setLayout(mpLayout);
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}
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WVectorEditor::WVectorEditor(const CVector3f& Value, QWidget *pParent) : QWidget(pParent)
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{
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mValue = Value;
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mpSpinBoxX = new WDraggableSpinBox(this);
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mpSpinBoxY = new WDraggableSpinBox(this);
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mpSpinBoxZ = new WDraggableSpinBox(this);
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mpSpinBoxX->setValue((double) Value.x);
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mpSpinBoxY->setValue((double) Value.y);
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mpSpinBoxZ->setValue((double) Value.z);
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mpSpinBoxX->setMinimumHeight(21);
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mpSpinBoxY->setMinimumHeight(21);
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mpSpinBoxZ->setMinimumHeight(21);
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mpSpinBoxX->setMaximumHeight(21);
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mpSpinBoxY->setMaximumHeight(21);
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mpSpinBoxZ->setMaximumHeight(21);
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connect(mpSpinBoxX, SIGNAL(valueChanged(double)), this, SLOT(SetX(double)));
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connect(mpSpinBoxY, SIGNAL(valueChanged(double)), this, SLOT(SetY(double)));
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connect(mpSpinBoxZ, SIGNAL(valueChanged(double)), this, SLOT(SetZ(double)));
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mpLayout = new QHBoxLayout(this);
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mpLayout->setContentsMargins(0,0,0,0);
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mpLayout->addWidget(mpSpinBoxX);
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mpLayout->addWidget(mpSpinBoxY);
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mpLayout->addWidget(mpSpinBoxZ);
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setLayout(mpLayout);
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}
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WVectorEditor::~WVectorEditor()
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{
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}
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CVector3f WVectorEditor::Value()
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{
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return mValue;
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}
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void WVectorEditor::SetValue(const CVector3f& Value)
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{
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mValue = Value;
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mpSpinBoxX->blockSignals(true);
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mpSpinBoxY->blockSignals(true);
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mpSpinBoxZ->blockSignals(true);
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mpSpinBoxX->setValue((double) Value.x);
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mpSpinBoxY->setValue((double) Value.y);
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mpSpinBoxZ->setValue((double) Value.z);
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mpSpinBoxX->blockSignals(false);
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mpSpinBoxY->blockSignals(false);
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mpSpinBoxZ->blockSignals(false);
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}
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void WVectorEditor::SetText(const QString &Text)
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{
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mpGroupBox->setTitle(Text);
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}
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// ************ SLOTS ************
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void WVectorEditor::SetX(double x)
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{
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mValue.x = (float) x;
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mpSpinBoxX->blockSignals(true);
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mpSpinBoxX->setValue((double) x);
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mpSpinBoxX->blockSignals(false);
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}
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void WVectorEditor::SetY(double y)
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{
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mValue.y = (float) y;
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mpSpinBoxY->blockSignals(true);
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mpSpinBoxY->setValue((double) y);
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mpSpinBoxY->blockSignals(false);
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}
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void WVectorEditor::SetZ(double z)
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{
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mValue.z = (float) z;
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mpSpinBoxZ->blockSignals(true);
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mpSpinBoxZ->setValue((double) z);
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mpSpinBoxZ->blockSignals(false);
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}
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