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CharacterEditor
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Added support for model skinning
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2016-04-27 04:27:57 -06:00 |
ModelEditor
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More code cleanup
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2016-03-27 20:26:33 -06:00 |
PropertyEdit
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Color properties now update in realtime while the user is choosing a color from the color dialog; also some misc bugfixes
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2016-03-28 03:28:33 -06:00 |
Undo
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Color properties now update in realtime while the user is choosing a color from the color dialog; also some misc bugfixes
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2016-03-28 03:28:33 -06:00 |
Widgets
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Change CTransform4f to inherit from CMatrix4f
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2016-04-08 19:16:26 -06:00 |
WorldEditor
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Color properties now update in realtime while the user is choosing a color from the color dialog; also some misc bugfixes
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2016-03-28 03:28:33 -06:00 |
icons
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Added improved functionality for running PakTool and added "Save and Repack" button in the World Editor
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2016-03-21 06:55:01 -06:00 |
CAboutDialog.cpp
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Finalized the About dialog, made it accessible through the start window
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2016-03-21 18:24:12 -06:00 |
CAboutDialog.h
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Finalized the About dialog, made it accessible through the start window
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2016-03-21 18:24:12 -06:00 |
CAboutDialog.ui
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Finalized the About dialog, made it accessible through the start window
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2016-03-21 18:24:12 -06:00 |
CBasicViewport.cpp
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Added support for model skinning
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2016-04-27 04:27:57 -06:00 |
CBasicViewport.h
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Added support for model skinning
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2016-04-27 04:27:57 -06:00 |
CErrorLogDialog.cpp
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
CErrorLogDialog.h
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
CErrorLogDialog.ui
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Added log error dialog
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2016-01-05 03:20:47 -07:00 |
CGizmo.cpp
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Added support for depth groups on the renderer
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2016-04-27 23:32:02 -06:00 |
CGizmo.h
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
CNodeCopyMimeData.h
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
CNodeSelection.h
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Moved selection handling code to CNodeSelection, implemented instance spawning, half-implemented instance deleting (this build is buggy/crash prone)
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2016-03-13 22:30:04 -06:00 |
CPakToolDialog.h
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
CSceneViewport.cpp
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Added support for depth groups on the renderer
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2016-04-27 23:32:02 -06:00 |
CSceneViewport.h
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Added support for model skinning
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2016-04-27 04:27:57 -06:00 |
CSelectionIterator.h
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Moved selection handling code to CNodeSelection, implemented instance spawning, half-implemented instance deleting (this build is buggy/crash prone)
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2016-03-13 22:30:04 -06:00 |
CStartWindow.cpp
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Added support for loading and rendering skeletons, added character editor
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2016-04-05 17:26:16 -06:00 |
CStartWindow.h
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Added support for loading and rendering skeletons, added character editor
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2016-04-05 17:26:16 -06:00 |
CStartWindow.ui
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Added support for loading and rendering skeletons, added character editor
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2016-04-05 17:26:16 -06:00 |
Editor.pro
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Added support for loading and rendering skeletons, added character editor
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2016-04-05 17:26:16 -06:00 |
INodeEditor.cpp
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
INodeEditor.h
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
Icons.qrc
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Added improved functionality for running PakTool and added "Save and Repack" button in the World Editor
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2016-03-21 06:55:01 -06:00 |
TestDialog.cpp
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
TestDialog.h
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
TestDialog.ui
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Implemented new property editor, CPropertyView
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2016-01-22 13:53:57 -07:00 |
UICommon.cpp
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
UICommon.h
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More code cleanup
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2016-03-27 20:26:33 -06:00 |
main.cpp
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |