PrimeWorldEditor/templates/mp1/Enums/PlayerAction.xml

73 lines
3.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<enum name="PlayerAction">
<enumerators>
<enumerator ID="0x00" name="Forward"/>
<enumerator ID="0x01" name="Backward"/>
<enumerator ID="0x02" name="Turn Left"/>
<enumerator ID="0x03" name="Turn Right"/>
<enumerator ID="0x04" name="Strafe Left"/>
<enumerator ID="0x05" name="Strafe Right"/>
<enumerator ID="0x06" name="Look Left"/>
<enumerator ID="0x07" name="Look Right"/>
<enumerator ID="0x08" name="Look Up"/>
<enumerator ID="0x09" name="Look Down"/>
<enumerator ID="0x0A" name="Jump/Boost"/>
<enumerator ID="0x0B" name="Fire/Bomb"/>
<enumerator ID="0x0C" name="Missile/PowerBomb"/>
<enumerator ID="0x0D" name="Morph"/>
<enumerator ID="0x0E" name="Aim Up"/>
<enumerator ID="0x0F" name="Aim Down"/>
<enumerator ID="0x10" name="Cycle Beam Up"/>
<enumerator ID="0x11" name="Cycle Beam Down"/>
<enumerator ID="0x12" name="Cycle Item"/>
<enumerator ID="0x13" name="Power Beam"/>
<enumerator ID="0x14" name="Ice Beam"/>
<enumerator ID="0x15" name="Wave Beam"/>
<enumerator ID="0x16" name="Plasma Beam"/>
<enumerator ID="0x17" name="Toggle Holster"/>
<enumerator ID="0x18" name="Orbit Close"/>
<enumerator ID="0x19" name="Orbit Far"/>
<enumerator ID="0x1A" name="Orbit Object"/>
<enumerator ID="0x1B" name="Orbit Select"/>
<enumerator ID="0x1C" name="Orbit Confirm"/>
<enumerator ID="0x1D" name="Orbit Left"/>
<enumerator ID="0x1E" name="Orbit Right"/>
<enumerator ID="0x1F" name="Orbit Up"/>
<enumerator ID="0x20" name="Orbit Down"/>
<enumerator ID="0x21" name="Look Hold1"/>
<enumerator ID="0x22" name="Look Hold2"/>
<enumerator ID="0x23" name="Look Zoom In"/>
<enumerator ID="0x24" name="Look Zoom Out"/>
<enumerator ID="0x25" name="Aim Hold"/>
<enumerator ID="0x26" name="Map Circle Up"/>
<enumerator ID="0x27" name="Map Circle Down"/>
<enumerator ID="0x28" name="Map Circle Left"/>
<enumerator ID="0x29" name="Map Circle Right"/>
<enumerator ID="0x2A" name="Map Move Forward"/>
<enumerator ID="0x2B" name="Map Move Back"/>
<enumerator ID="0x2C" name="Map Move Left"/>
<enumerator ID="0x2D" name="Map Move Right"/>
<enumerator ID="0x2E" name="Map Zoom In"/>
<enumerator ID="0x2F" name="Map Zoom Out"/>
<enumerator ID="0x30" name="SpiderBall"/>
<enumerator ID="0x31" name="Chase Camera"/>
<enumerator ID="0x32" name="XRay Visor"/>
<enumerator ID="0x33" name="Thermo Visor"/>
<enumerator ID="0x34" name="Enviro Visor"/>
<enumerator ID="0x35" name="No Visor"/>
<enumerator ID="0x36" name="Visor Menu"/>
<enumerator ID="0x37" name="Visor Up"/>
<enumerator ID="0x38" name="Visor Down"/>
<enumerator ID="0x39" name="UNKNOWN"/>
<enumerator ID="0x3A" name="UNKNOWN"/>
<enumerator ID="0x3B" name="Use Shield"/>
<enumerator ID="0x3C" name="Scan Item"/>
<enumerator ID="0x3D" name="UNKNOWN"/>
<enumerator ID="0x3E" name="UNKNOWN"/>
<enumerator ID="0x3F" name="UNKNOWN"/>
<enumerator ID="0x40" name="UNKNOWN"/>
<enumerator ID="0x41" name="UNKNOWN"/>
<enumerator ID="0x42" name="UNKNOWN"/>
</enumerators>
</enum>