PrimeWorldEditor/templates/mp1/Script/PhazonPool.xml

41 lines
1.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>PhazonPool</name>
<properties>
<property ID="0x00" name="Name" type="string"/>
<property ID="0x01" name="Position" type="vector3f"/>
<property ID="0x02" name="Rotation" type="vector3f"/>
<property ID="0x03" name="Scale" type="vector3f"/>
<property ID="0x04" name="Unknown 1" type="bool"/>
<property ID="0x05" name="Model 1" type="asset" extensions="CMDL"/>
<property ID="0x06" name="Model 2" type="asset" extensions="CMDL"/>
<property ID="0x07" name="Particle 1" type="asset" extensions="PART"/>
<property ID="0x08" name="Particle 2" type="asset" extensions="PART"/>
<property ID="0x09" name="Unknown 2" type="long"/>
<struct ID="0x0A" name="DamageInfo" template="Structs/DamageInfo.xml"/>
<property ID="0x0B" name="Force" type="vector3f"/>
<property ID="0x0C" name="Trigger Flags" type="long"/>
<property ID="0x0D" name="Pool Starting Value" type="float"/>
<property ID="0x0E" name="Phazon Beam Drain Per Second" type="float"/>
<property ID="0x0F" name="Time Until Regeneration" type="float"/>
<property ID="0x10" name="Automatic Drain/Don&apos;t Regenerate" type="bool"/>
<property ID="0x11" name="Time Until Automatic Drain" type="float"/>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x00"/>
<property name="Position" ID="0x01"/>
<property name="Rotation" ID="0x02"/>
<property name="Scale" ID="0x03"/>
</properties>
<assets>
<model source="property">0x05</model>
<model source="property">0x06</model>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>