PrimeWorldEditor/templates/DKCR/Structs/PlayerSplineAdvancementData...

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XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
<Name>PlayerSplineAdvancementData</Name>
<SubProperties>
<Element Type="Struct" ID="0xE29BF306" Archetype="PlayerMovementParameters"/>
<Element Type="Struct" ID="0xB0C8B06F" Archetype="PlayerMovementParameters"/>
<Element Type="Float" ID="0xCF03CB0C">
<DefaultValue>450.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x38EAD53">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0x49A33669">
<DefaultValue>4.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x7BF5CD04">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x67259B23">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Float" ID="0x42D71A58">
<DefaultValue>2.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x5FF2321F">
<DefaultValue>0.079999998</DefaultValue>
</Element>
<Element Type="Float" ID="0xAE72A4FF">
<DefaultValue>0.2</DefaultValue>
</Element>
<Element Type="Float" ID="0xDE7532C0">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x6F38B02D">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0x793AB356">
<DefaultValue>6.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x49494C3B">
<DefaultValue>3.0</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>