PrimeWorldEditor/templates/MP3Proto/Structs/CameraInterpolation.xml

33 lines
1.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="CorruptionProto">
<PropertyArchetype Type="Struct">
<Name>CameraInterpolation</Name>
<SubProperties>
<Element Type="Int" ID="0x1D49D35C">
<DefaultValue>3</DefaultValue>
</Element>
<Element Type="Float" ID="0xC22D6492">
<DefaultValue>100.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xE02022D5">
<DefaultValue>135.0</DefaultValue>
</Element>
<Element Type="Struct" ID="0xA738790A" Archetype="MotionInterpolationMethod"/>
<Element Type="Struct" ID="0xA768A18E" Archetype="OrientationInterpolationMethod"/>
<Element Type="Struct" ID="0x3B8C7CB4" Archetype="FOVInterpolationMethod"/>
<Element Type="Int" ID="0x58C1B1D">
<DefaultValue>3</DefaultValue>
</Element>
<Element Type="Float" ID="0x943F8A27">
<DefaultValue>100.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x3127E68A">
<DefaultValue>135.0</DefaultValue>
</Element>
<Element Type="Struct" ID="0x7FAC732A" Archetype="MotionInterpolationMethod"/>
<Element Type="Struct" ID="0xDFAB73B6" Archetype="OrientationInterpolationMethod"/>
<Element Type="Struct" ID="0xF391EDBC" Archetype="FOVInterpolationMethod"/>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>