PrimeWorldEditor/templates/DKCR/Script/AreaDamage.xml

39 lines
1.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="DKCReturns">
<Properties Type="Struct">
<Name>AreaDamage</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties">
<SubProperties>
<Element Type="Struct" ID="0x5846524D">
<SubProperties>
<Element Type="Vector" ID="0x2">
<DefaultValue>
<X>2.0</X>
<Y>2.0</Y>
<Z>2.0</Z>
</DefaultValue>
</Element>
</SubProperties>
</Element>
</SubProperties>
</Element>
<Element Type="Struct" ID="0x337F9524" Archetype="DamageInfo"/>
<Element Type="Float" ID="0x8E07E9D3">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xC052BC02">
<DefaultValue>1.0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>