PrimeWorldEditor/templates/DKCR/Script/AreaPath.xml

67 lines
2.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="DKCReturns">
<Properties Type="Struct">
<Name>AreaPath</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Asset" ID="0xC27FFA8F">
<TypeFilter>
<Element>CMDL</Element>
</TypeFilter>
</Element>
<Element Type="AnimationSet" ID="0xA244C9D8"/>
<Element Type="Asset" ID="0xDE5709D9">
<TypeFilter>
<Element>CMDL</Element>
</TypeFilter>
</Element>
<Element Type="Struct" ID="0x7E397FED" Archetype="ActorParameters"/>
<Element Type="Enum" ID="0x474BCCE3">
<DefaultValue>0x1F46814C</DefaultValue>
<Values>
<Element Name="Unknown 1" ID="0x1F46814C"/>
<Element Name="Unknown 2" ID="0xDBE9ABC6"/>
</Values>
</Element>
<Element Type="Bool" ID="0x7561F8F7">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xD626B1D8">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x45BB081B">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0x9DC43B9C">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Float" ID="0x1989E2E5">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Spline" ID="0xFA0EED84"/>
<Element Type="Struct" ID="0x91FA7B19" Archetype="AreaPathStructA"/>
<Element Type="Asset" ID="0x1B32DC50">
<TypeFilter>
<Element>PART</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0x7C642C9C">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
<LightParametersProperty>0x7E397FED:0xB028DB0E</LightParametersProperty>
</EditorProperties>
<Assets>
<Element Type="Model" Source="Property" Location="0xC27FFA8F"/>
</Assets>
</ScriptObject>