PrimeWorldEditor/templates/DKCR/Structs/PlayerJumpData.xml

41 lines
1.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
<Name>PlayerJumpData</Name>
<SubProperties>
<Element Type="Struct" ID="0x8BA1A21A" Archetype="PlayerJumpHeights"/>
<Element Type="Struct" ID="0x1C9A6F1B" Archetype="PlayerJumpHeights"/>
<Element Type="Float" ID="0x782A0310">
<DefaultValue>0.050000001</DefaultValue>
</Element>
<Element Type="Float" ID="0xCAAEC68E">
<DefaultValue>0.121</DefaultValue>
</Element>
<Element Type="Float" ID="0x69E6568D">
<DefaultValue>3.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x16A7FB91">
<DefaultValue>6.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xE570E6FE">
<DefaultValue>3.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xEA3E0F37">
<DefaultValue>6.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x436CB2E7">
<DefaultValue>0.1</DefaultValue>
</Element>
<Element Type="Float" ID="0x9BA3F671">
<DefaultValue>0.25</DefaultValue>
</Element>
<Element Type="Float" ID="0x80FAA2F3">
<DefaultValue>0.25</DefaultValue>
</Element>
<Element Type="Bool" ID="0x7162D678">
<DefaultValue>false</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>