PrimeWorldEditor/templates/MP3/Structs/MysteryFlyerData.xml

39 lines
1.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Corruption">
<PropertyArchetype Type="Struct">
<Name>MysteryFlyerData</Name>
<SubProperties>
<Element Type="Asset" ID="0x51253BA3">
<TypeFilter>
<Element>WPSC</Element>
</TypeFilter>
</Element>
<Element Type="Struct" ID="0xCEA30138" Archetype="DamageInfo">
<SubProperties>
<Element Type="Enum" ID="0x445E00C8">
<DefaultValue>0xFFFFFFFF</DefaultValue>
</Element>
<Element Type="Float" ID="0xF2D02613">
<DefaultValue>5.0</DefaultValue>
</Element>
</SubProperties>
</Element>
<Element Type="Float" ID="0x845EF489">
<DefaultValue>10.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xC75998AA">
<DefaultValue>2.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x1559F27">
<DefaultValue>5.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x5F3FFFD6">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Struct" ID="0x5F669BA0" Archetype="GrappleBlock"/>
<Element Type="Struct" ID="0xE2ACF76E" Archetype="GrappleBlock"/>
<Element Type="Struct" ID="0x3F3A2EEB" Archetype="GrappleBlock"/>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>