PrimeWorldEditor/templates/dkcr/Script/PlayerToken.xml

40 lines
1.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>PlayerToken</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0xC27FFA8F" type="asset" extensions="CMDL"/>
<property ID="0xA244C9D8" type="character"/>
<property ID="0xA9EB0FC8" type="character"/>
<property ID="0x0B30ECAE" type="character"/>
<property ID="0x7CA5B474" type="character"/>
<property ID="0xF9786405" type="long">
<default>-1</default>
</property>
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
<struct ID="0x2F7EC0A2" template="Structs/ScaleSplines.xml"/>
<struct ID="0x680E96EA" template="Structs/ScaleSplines.xml"/>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<animparams source="property">0xA244C9D8</animparams>
<animparams source="property">0xA9EB0FC8</animparams>
<animparams source="property">0x0B30ECAE</animparams>
<animparams source="property">0x7CA5B474</animparams>
<model source="property">0xC27FFA8F</model>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>