PrimeWorldEditor/templates/mp1/Script/Ridley.xml

102 lines
5.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="3">
<name>Ridley</name>
<properties version="NTSC">
<property ID="0x00" name="Name" type="string"/>
<property ID="0x01" name="Position" type="vector3f"/>
<property ID="0x02" name="Rotation" type="vector3f"/>
<property ID="0x03" name="Scale" type="vector3f"/>
<struct ID="0x04" name="PatternedInfo" template="Structs/PatternedInfo.xml"/>
<struct ID="0x05" name="ActorParameters" template="Structs/ActorParameters.xml"/>
<property ID="0x06" name="Model 1" type="file" ext="CMDL"/>
<property ID="0x07" name="Model 2" type="file" ext="CMDL"/>
<property ID="0x08" name="Model 3" type="file" ext="CMDL"/>
<property ID="0x09" name="Model 4" type="file" ext="CMDL"/>
<property ID="0x0A" name="Model 5" type="file" ext="CMDL"/>
<property ID="0x0B" name="Model 6" type="file" ext="CMDL"/>
<property ID="0x0C" name="Model 7" type="file" ext="CMDL"/>
<property ID="0x0D" name="Model 8" type="file" ext="CMDL"/>
<property ID="0x0E" name="Model 9" type="file" ext="CMDL"/>
<property ID="0x0F" name="Model 10" type="file" ext="CMDL"/>
<property ID="0x10" name="Model 11" type="file" ext="CMDL"/>
<property ID="0x11" name="Model 12" type="file" ext="CMDL"/>
<property ID="0x12" name="Particle" type="file" ext="PART"/>
<property ID="0x13" name="Unknown 1" type="float"/>
<property ID="0x14" name="Unknown 2" type="float"/>
<property ID="0x15" name="Unknown 3" type="float"/>
<property ID="0x16" name="Unknown 4" type="float"/>
<property ID="0x17" name="WPSC 1" type="file" ext="WPSC"/>
<struct ID="0x18" name="DamageInfo 1" template="Structs/DamageInfo.xml"/>
<struct ID="0x19" name="RidleyStruct1" type="single">
<property ID="0x00" name="Unknown 5" type="long"/>
<property ID="0x01" name="Unknown 6" type="long"/>
<property ID="0x02" name="Particle 1" type="file" ext="PART"/>
<property ID="0x03" name="Particle 2" type="file" ext="PART"/>
<property ID="0x04" name="Texture 1" type="file" ext="TXTR"/>
<property ID="0x05" name="Texture 2" type="file" ext="TXTR"/>
<property ID="0x06" name="Unknown 7" type="float"/>
<property ID="0x07" name="Unknown 8" type="float"/>
<property ID="0x08" name="Unknown 9" type="float"/>
<property ID="0x09" name="Unknown 10" type="float"/>
<property ID="0x0A" name="Unknown 11" type="float"/>
<property ID="0x0B" name="Unknown 12" type="float"/>
<property ID="0x0C" name="Unknown 13" type="float"/>
<property ID="0x0D" name="Unknown 14" type="float"/>
<property ID="0x0E" name="Unknown 15" type="float"/>
<property ID="0x0F" name="Unknown 16" type="color"/>
<property ID="0x10" name="Unknown 17" type="color"/>
</struct>
<property ID="0x1A" name="Sound ID 1" type="long"/>
<property ID="0x1B" name="WPSC 2" type="file" ext="WPSC"/>
<struct ID="0x1C" name="DamageInfo 2" template="Structs/DamageInfo.xml"/>
<struct ID="0x1D" name="RidleyStruct2 1" template="Structs/RidleyStruct2.xml"/>
<property ID="0x1E" name="WPSC 3" type="file" ext="WPSC"/>
<struct ID="0x1F" name="DamageInfo 3" template="Structs/DamageInfo.xml"/>
<struct ID="0x20" name="RidleyStruct2 2" template="Structs/RidleyStruct2.xml"/>
<property ID="0x21" name="Sound ID 2" type="long"/>
<struct ID="0x22" name="DamageInfo 4" template="Structs/DamageInfo.xml"/>
<struct ID="0x23" name="RidleyStruct2 3" template="Structs/RidleyStruct2.xml"/>
<property ID="0x24" name="Unknown 18" type="float"/>
<property ID="0x25" name="Unknown 19" type="float"/>
<struct ID="0x26" name="DamageInfo 5" template="Structs/DamageInfo.xml"/>
<property ID="0x27" name="Unknown 20" type="float"/>
<struct ID="0x28" name="DamageInfo 6" template="Structs/DamageInfo.xml"/>
<property ID="0x29" name="Unknown 21" type="float"/>
<struct ID="0x2A" name="DamageInfo 7" template="Structs/DamageInfo.xml"/>
<property ID="0x2B" name="Unknown 22" type="float"/>
<property ID="0x2C" name="ELSC" type="file" ext="ELSC"/>
<property ID="0x2D" name="Unknown 23" type="float"/>
<property ID="0x2E" name="Sound ID 3" type="long"/>
<struct ID="0x2F" name="DamageInfo 8" template="Structs/DamageInfo.xml"/>
</properties>
<editor>
<properties>
<property name="InstanceName" ID="0x00"/>
<property name="Position" ID="0x01"/>
<property name="Rotation" ID="0x02"/>
<property name="Scale" ID="0x03"/>
<property name="Active" ID="0x04:0x1A"/>
<property name="LightParameters" ID="0x05:0x00"/>
</properties>
<assets>
<animparams source="property">0x04:0x19</animparams>
<model source="property">0x05:0x02</model>
<model source="property">0x05:0x04</model>
<model source="property">0x06</model>
<model source="property">0x07</model>
<model source="property">0x08</model>
<model source="property">0x09</model>
<model source="property">0x0A</model>
<model source="property">0x0B</model>
<model source="property">0x0C</model>
<model source="property">0x0D</model>
<model source="property">0x0E</model>
<model source="property">0x0F</model>
<model source="property">0x10</model>
<model source="property">0x11</model>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>