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AxioDL
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PrimeWorldEditor
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https://github.com/AxioDL/PrimeWorldEditor.git
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2025-12-09 13:37:43 +00:00
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267
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4
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6
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f64ee6b3b7372be3f9cdb5287abc45b1f8556181
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parax0
f64ee6b3b7
A model's surfaces are now depth sorted together (except on world geometry)
2016-05-03 05:05:10 -06:00
bin
Added the ability to extract paks by invoking PakTool + added PakTool to the repo (temporarily)
2016-01-24 00:50:03 -07:00
resources
Disabled skinning flag on all resource models
2016-04-27 19:07:13 -06:00
src
A model's surfaces are now depth sorted together (except on world geometry)
2016-05-03 05:05:10 -06:00
templates
Applied various fixes to the attachment system, made skeleton rendering more flexible, added the ability for attachments to specify an attach type
2016-05-01 17:32:55 -06:00
.gitignore
Mass refactoring part 2/2: fixing include paths and project files
2015-12-14 19:07:22 -07:00
Description
Modding tools and editor suite for the Metroid Prime series
MIT
103
MiB
Languages
C++
59.5%
C
39.6%
CMake
0.6%
GLSL
0.1%