38 lines
746 B
C++
38 lines
746 B
C++
#ifndef CBASICMODEL_H
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#define CBASICMODEL_H
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#include "../CResource.h"
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#include "SSurface.h"
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#include <Common/CAABox.h>
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#include <OpenGL/CVertexBuffer.h>
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class CBasicModel : public CResource
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{
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protected:
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CAABox mAABox;
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u32 mVertexCount;
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u32 mTriangleCount;
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bool mBuffered;
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bool mHasOwnMaterials;
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bool mHasOwnSurfaces;
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CVertexBuffer mVBO;
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std::vector<SSurface*> mSurfaces;
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public:
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CBasicModel();
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~CBasicModel();
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EResType Type();
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u32 GetVertexCount();
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u32 GetTriangleCount();
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CAABox AABox();
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bool IsBuffered();
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u32 GetSurfaceCount();
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CAABox GetSurfaceAABox(u32 Surface);
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SSurface* GetSurface(u32 Surface);
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virtual void ClearGLBuffer() = 0;
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};
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#endif // CBASICMODEL_H
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