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<p><code>#include &lt;<a class="el" href="_sequencer_8hpp_source.html">Sequencer.hpp</a>&gt;</code></p>
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Inheritance diagram for amuse::Sequencer:</div>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>Sequencer</b> (<a class="el" href="classamuse_1_1_engine.html">Engine</a> &amp;engine, const <a class="el" href="classamuse_1_1_audio_group.html">AudioGroup</a> &amp;group, int groupId, const <a class="el" href="structamuse_1_1_song_group_index.html">SongGroupIndex</a> &amp;songGroup, int setupId, <a class="el" href="classamuse_1_1_submix.html">Submix</a> *smx)</td></tr>
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<tr class="memitem:a78b6deea1077a014d5da5d0c317701c5"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#a78b6deea1077a014d5da5d0c317701c5">advance</a> (double dt)</td></tr>
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<tr class="memitem:a4626f794cd600ed23daa2eecd6a9df53"><td class="memItemLeft" align="right" valign="top">SequencerState&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#a4626f794cd600ed23daa2eecd6a9df53">state</a> () const </td></tr>
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<tr class="memitem:a2174dd97aa67c7428796d30d1e262792"><td class="memItemLeft" align="right" valign="top">size_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#a2174dd97aa67c7428796d30d1e262792">getVoiceCount</a> () const </td></tr>
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<tr class="memitem:acaa7c830bf37042d3675dd94f77a6286"><td class="memItemLeft" align="right" valign="top">std::shared_ptr&lt; <a class="el" href="classamuse_1_1_voice.html">Voice</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#acaa7c830bf37042d3675dd94f77a6286">keyOn</a> (uint8_t chan, uint8_t note, uint8_t velocity)</td></tr>
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<tr class="memitem:aef65851b88abe1a2dbd0a184f5f0f9ec"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#aef65851b88abe1a2dbd0a184f5f0f9ec">keyOff</a> (uint8_t chan, uint8_t note, uint8_t velocity)</td></tr>
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<tr class="memitem:a44a480fb73c2d5f6c2c30baa2ea3b5ec"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#a44a480fb73c2d5f6c2c30baa2ea3b5ec">setCtrlValue</a> (uint8_t chan, uint8_t ctrl, int8_t val)</td></tr>
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<tr class="memitem:ab37ec3fef671e60a3c1732a3cd575e7c"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#ab37ec3fef671e60a3c1732a3cd575e7c">allOff</a> (bool now=false)</td></tr>
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<tr class="memitem:a64a53cb8cce66ff5b734fe8112eae494"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#a64a53cb8cce66ff5b734fe8112eae494">killKeygroup</a> (uint8_t kg, bool now)</td></tr>
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<tr class="memitem:a0677a97bef6a47d8f78932feab759684"><td class="memItemLeft" align="right" valign="top">std::shared_ptr&lt; <a class="el" href="classamuse_1_1_voice.html">Voice</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#a0677a97bef6a47d8f78932feab759684">findVoice</a> (int vid)</td></tr>
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<tr class="memitem:a726c361721f68582b2983b1174233119"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#a726c361721f68582b2983b1174233119">sendMacroMessage</a> (ObjectId macroId, int32_t val)</td></tr>
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<tr class="memitem:a5826dde7b0b6d54c6e57f563d6e2783a"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#a5826dde7b0b6d54c6e57f563d6e2783a">setTempo</a> (double ticksPerSec)</td></tr>
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<tr class="memitem:a98d4d478b6ec484ffd8bb1596c96b4b3"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#a98d4d478b6ec484ffd8bb1596c96b4b3">playSong</a> (const unsigned char *arrData, bool dieOnEnd=true)</td></tr>
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<tr class="memitem:aab26e512ca8b56555452409b25b8f5be"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#aab26e512ca8b56555452409b25b8f5be">setVolume</a> (float vol)</td></tr>
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<tr class="memitem:af3dbf58ec988e35ccf192a45bb1b6f1d"><td class="memItemLeft" align="right" valign="top">int8_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#af3dbf58ec988e35ccf192a45bb1b6f1d">getChanProgram</a> (int8_t chanId) const </td></tr>
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<tr class="memitem:a393b7e1f00a64bceeeb15cc3b3a211b3"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#a393b7e1f00a64bceeeb15cc3b3a211b3">setChanProgram</a> (int8_t chanId, int8_t prog)</td></tr>
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<tr class="memitem:aa3845d51cb99313220a6469fc8565801"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#aa3845d51cb99313220a6469fc8565801">nextChanProgram</a> (int8_t chanId)</td></tr>
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<tr class="memitem:a07be5231579085b6c32f979c55f87d0e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#a07be5231579085b6c32f979c55f87d0e">prevChanProgram</a> (int8_t chanId)</td></tr>
<tr class="separator:a07be5231579085b6c32f979c55f87d0e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9219aa3d6eb40780810697afde48df73"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_sequencer.html#a9219aa3d6eb40780810697afde48df73">kill</a> ()</td></tr>
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<tr class="inherit_header pub_methods_classamuse_1_1_entity"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classamuse_1_1_entity')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="classamuse_1_1_entity.html">amuse::Entity</a></td></tr>
<tr class="memitem:a47a992c8b6652668c5dd950408988070 inherit pub_methods_classamuse_1_1_entity"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a47a992c8b6652668c5dd950408988070"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>Entity</b> (<a class="el" href="classamuse_1_1_engine.html">Engine</a> &amp;engine, const <a class="el" href="classamuse_1_1_audio_group.html">AudioGroup</a> &amp;group, int groupId, ObjectId oid=ObjectId())</td></tr>
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<tr class="memitem:a7a80d0bba104fea407a0f0369bf8615c inherit pub_methods_classamuse_1_1_entity"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a7a80d0bba104fea407a0f0369bf8615c"></a>
<a class="el" href="classamuse_1_1_engine.html">Engine</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>getEngine</b> ()</td></tr>
<tr class="separator:a7a80d0bba104fea407a0f0369bf8615c inherit pub_methods_classamuse_1_1_entity"><td class="memSeparator" colspan="2">&#160;</td></tr>
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const <a class="el" href="classamuse_1_1_audio_group.html">AudioGroup</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>getAudioGroup</b> () const </td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>getGroupId</b> () const </td></tr>
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ObjectId&#160;</td><td class="memItemRight" valign="bottom"><b>getObjectId</b> () const </td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="friends"></a>
Friends</h2></td></tr>
<tr class="memitem:a3e1914489e4bed4f9f23cdeab34a43dc"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a3e1914489e4bed4f9f23cdeab34a43dc"></a>
class&#160;</td><td class="memItemRight" valign="bottom"><b>Engine</b></td></tr>
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Additional Inherited Members</h2></td></tr>
<tr class="inherit_header pro_methods_classamuse_1_1_entity"><td colspan="2" onclick="javascript:toggleInherit('pro_methods_classamuse_1_1_entity')"><img src="closed.png" alt="-"/>&#160;Protected Member Functions inherited from <a class="el" href="classamuse_1_1_entity.html">amuse::Entity</a></td></tr>
<tr class="memitem:a6128f61bb44144f9f3fab353b90bf6f2 inherit pro_methods_classamuse_1_1_entity"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a6128f61bb44144f9f3fab353b90bf6f2"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>_destroy</b> ()</td></tr>
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<tr class="inherit_header pro_attribs_classamuse_1_1_entity"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_classamuse_1_1_entity')"><img src="closed.png" alt="-"/>&#160;Protected Attributes inherited from <a class="el" href="classamuse_1_1_entity.html">amuse::Entity</a></td></tr>
<tr class="memitem:a8daa80960e618e3553f2092051c44ebe inherit pro_attribs_classamuse_1_1_entity"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a8daa80960e618e3553f2092051c44ebe"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>m_destroyed</b> = false</td></tr>
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<a class="el" href="classamuse_1_1_engine.html">Engine</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>m_engine</b></td></tr>
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const <a class="el" href="classamuse_1_1_audio_group.html">AudioGroup</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>m_audioGroup</b></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>m_groupId</b></td></tr>
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ObjectId&#160;</td><td class="memItemRight" valign="bottom"><b>m_objectId</b> = 0xffff</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Multi-voice lifetime manager and polyphonic parameter tracking </p>
<p>Definition at line <a class="el" href="_sequencer_8hpp_source.html#l00027">27</a> of file <a class="el" href="_sequencer_8hpp_source.html">Sequencer.hpp</a>.</p>
</div><h2 class="groupheader">Member Function Documentation</h2>
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<td class="memname">void amuse::Sequencer::advance </td>
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<td class="paramtype">double&#160;</td>
<td class="paramname"><em>dt</em></td><td>)</td>
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<p>Advance current song data (if any) </p>
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<td class="memname">void amuse::Sequencer::allOff </td>
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<td class="paramtype">bool&#160;</td>
<td class="paramname"><em>now</em> = <code>false</code></td><td>)</td>
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<p>Send keyoffs to all active notes, silence immediately if <code>now</code> set </p>
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<td class="memname">std::shared_ptr&lt;<a class="el" href="classamuse_1_1_voice.html">Voice</a>&gt; amuse::Sequencer::findVoice </td>
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<td class="paramtype">int&#160;</td>
<td class="paramname"><em>vid</em></td><td>)</td>
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<p>Find voice instance contained within <a class="el" href="classamuse_1_1_sequencer.html">Sequencer</a> </p>
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<td class="memname">int8_t amuse::Sequencer::getChanProgram </td>
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<td class="paramtype">int8_t&#160;</td>
<td class="paramname"><em>chanId</em></td><td>)</td>
<td> const</td>
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<p>Get current program number of channel </p>
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<td class="memname"><a class="el" href="classamuse_1_1_submix.html">Submix</a>* amuse::Sequencer::getSubmix </td>
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<p>Obtain pointer to <a class="el" href="classamuse_1_1_sequencer.html">Sequencer</a>'s <a class="el" href="classamuse_1_1_submix.html">Submix</a> </p>
<p>Definition at line <a class="el" href="_sequencer_8hpp_source.html#l00092">92</a> of file <a class="el" href="_sequencer_8hpp_source.html">Sequencer.hpp</a>.</p>
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<td class="memname">size_t amuse::Sequencer::getVoiceCount </td>
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<p>Get number of active voices </p>
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<td class="memname">void amuse::Sequencer::keyOff </td>
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<td class="paramtype">uint8_t&#160;</td>
<td class="paramname"><em>chan</em>, </td>
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<td class="paramtype">uint8_t&#160;</td>
<td class="paramname"><em>note</em>, </td>
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<td class="paramtype">uint8_t&#160;</td>
<td class="paramname"><em>velocity</em>&#160;</td>
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<td>)</td>
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<p>Register key release with voice set </p>
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<td class="memname">std::shared_ptr&lt;<a class="el" href="classamuse_1_1_voice.html">Voice</a>&gt; amuse::Sequencer::keyOn </td>
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<td class="paramtype">uint8_t&#160;</td>
<td class="paramname"><em>chan</em>, </td>
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<td class="paramtype">uint8_t&#160;</td>
<td class="paramname"><em>note</em>, </td>
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<td class="paramtype">uint8_t&#160;</td>
<td class="paramname"><em>velocity</em>&#160;</td>
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<p>Register key press with voice set </p>
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<td class="memname">void amuse::Sequencer::kill </td>
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<p>Manually kill sequencer for deferred release from engine </p>
<p>Definition at line <a class="el" href="_sequencer_8hpp_source.html#l00146">146</a> of file <a class="el" href="_sequencer_8hpp_source.html">Sequencer.hpp</a>.</p>
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<td class="memname">void amuse::Sequencer::killKeygroup </td>
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<td class="paramtype">uint8_t&#160;</td>
<td class="paramname"><em>kg</em>, </td>
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<p>Stop all voices in <code>kg</code>, stops immediately (no KeyOff) when <code>now</code> set </p>
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<td class="memname">void amuse::Sequencer::nextChanProgram </td>
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<td class="paramtype">int8_t&#160;</td>
<td class="paramname"><em>chanId</em></td><td>)</td>
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<p>Advance to next program in channel </p>
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<td class="memname">void amuse::Sequencer::playSong </td>
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<td class="paramtype">const unsigned char *&#160;</td>
<td class="paramname"><em>arrData</em>, </td>
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<p>Play MIDI arrangement </p>
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<td class="memname">void amuse::Sequencer::prevChanProgram </td>
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<td class="paramtype">int8_t&#160;</td>
<td class="paramname"><em>chanId</em></td><td>)</td>
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<p>Advance to prev program in channel </p>
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<td class="memname">void amuse::Sequencer::sendMacroMessage </td>
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<td class="paramname"><em>macroId</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">int32_t&#160;</td>
<td class="paramname"><em>val</em>&#160;</td>
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<p>Send all voices using <code>macroId</code> the message <code>val</code> </p>
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<td class="memname">bool amuse::Sequencer::setChanProgram </td>
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<td class="paramtype">int8_t&#160;</td>
<td class="paramname"><em>prog</em>&#160;</td>
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<p>Set current program number of channel </p>
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<td class="memname">void amuse::Sequencer::setCtrlValue </td>
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<p>Set MIDI control value [0,127] for all voices </p>
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<td class="memname">void amuse::Sequencer::setPitchWheel </td>
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<p>Set pitchwheel value for use with voice controllers </p>
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<td class="memname">void amuse::Sequencer::setTempo </td>
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<td class="paramname"><em>ticksPerSec</em></td><td>)</td>
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<p>Set tempo of sequencer and all voices in ticks per second </p>
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<td class="memname">void amuse::Sequencer::setVolume </td>
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<td class="paramname"><em>vol</em></td><td>)</td>
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<p>Set total volume of sequencer </p>
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<td class="memname">SequencerState amuse::Sequencer::state </td>
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<p>Get current state of sequencer </p>
<p>Definition at line <a class="el" href="_sequencer_8hpp_source.html#l00095">95</a> of file <a class="el" href="_sequencer_8hpp_source.html">Sequencer.hpp</a>.</p>
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<hr/>The documentation for this class was generated from the following file:<ul>
<li>include/amuse/<a class="el" href="_sequencer_8hpp_source.html">Sequencer.hpp</a></li>
</ul>
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