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<a href="#pub-methods">Public Member Functions</a> &#124;
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<div class="title">amuse::ReverbDelayLine Struct Reference</div> </div>
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<p><code>#include &lt;<a class="el" href="_effect_reverb_8hpp_source.html">EffectReverb.hpp</a>&gt;</code></p>
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Collaboration diagram for amuse::ReverbDelayLine:</div>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>allocate</b> (int32_t delay)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setdelay</b> (int32_t delay)</td></tr>
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Public Attributes</h2></td></tr>
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int32_t&#160;</td><td class="memItemRight" valign="bottom"><b>x0_inPoint</b> = 0</td></tr>
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int32_t&#160;</td><td class="memItemRight" valign="bottom"><b>x4_outPoint</b> = 0</td></tr>
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int32_t&#160;</td><td class="memItemRight" valign="bottom"><b>x8_length</b> = 0</td></tr>
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std::unique_ptr&lt; float[]&gt;&#160;</td><td class="memItemRight" valign="bottom"><b>xc_inputs</b></td></tr>
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float&#160;</td><td class="memItemRight" valign="bottom"><b>x10_lastInput</b> = 0.f</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Delay state for one 'tap' of the reverb effect </p>
<p>Definition at line <a class="el" href="_effect_reverb_8hpp_source.html#l00012">12</a> of file <a class="el" href="_effect_reverb_8hpp_source.html">EffectReverb.hpp</a>.</p>
</div><hr/>The documentation for this struct was generated from the following file:<ul>
<li>include/amuse/<a class="el" href="_effect_reverb_8hpp_source.html">EffectReverb.hpp</a></li>
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<li class="navelem"><b>amuse</b></li><li class="navelem"><a class="el" href="structamuse_1_1_reverb_delay_line.html">ReverbDelayLine</a></li>
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