amuse/Editor/MainWindow.cpp

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#include "MainWindow.hpp"
#include <QFileDialog>
#include <QMessageBox>
#include <QLineEdit>
#include <QInputDialog>
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#include <QProgressDialog>
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#include <QMouseEvent>
#include <QtSvg/QtSvg>
#include "amuse/ContainerRegistry.hpp"
#include "Common.hpp"
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#include "SongGroupEditor.hpp"
#include "SoundGroupEditor.hpp"
#include "SoundGroupEditor.hpp"
#include "SoundMacroEditor.hpp"
#include "ADSREditor.hpp"
#include "CurveEditor.hpp"
#include "KeymapEditor.hpp"
#include "LayersEditor.hpp"
MainWindow::MainWindow(QWidget* parent)
: QMainWindow(parent),
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m_treeDelegate(*this, this),
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m_mainMessenger(this),
m_undoStack(new QUndoStack(this)),
m_backgroundThread(this)
{
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m_backgroundThread.start();
m_ui.setupUi(this);
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m_ui.projectOutline->setItemDelegate(&m_treeDelegate);
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connectMessenger(&m_mainMessenger, Qt::DirectConnection);
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m_ui.keyboardContents->setStatusFocus(new StatusBarFocus(m_ui.statusbar));
m_ui.actionNew_Project->setShortcut(QKeySequence::New);
connect(m_ui.actionNew_Project, SIGNAL(triggered()), this, SLOT(newAction()));
m_ui.actionOpen_Project->setShortcut(QKeySequence::Open);
connect(m_ui.actionOpen_Project, SIGNAL(triggered()), this, SLOT(openAction()));
connect(m_ui.actionImport, SIGNAL(triggered()), this, SLOT(importAction()));
connect(m_ui.actionExport_GameCube_Groups, SIGNAL(triggered()), this, SLOT(exportAction()));
#ifndef __APPLE__
m_ui.menuFile->addSeparator();
QAction* quitAction = m_ui.menuFile->addAction(tr("Quit"));
quitAction->setShortcut(QKeySequence::Quit);
connect(quitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
#endif
m_ui.actionUndo->setShortcut(QKeySequence::Undo);
m_ui.actionRedo->setShortcut(QKeySequence::Redo);
m_ui.actionCut->setShortcut(QKeySequence::Cut);
m_ui.actionCopy->setShortcut(QKeySequence::Copy);
m_ui.actionPaste->setShortcut(QKeySequence::Paste);
m_ui.actionDelete->setShortcut(QKeySequence::Delete);
onFocusChanged(nullptr, this);
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QGridLayout* faceLayout = new QGridLayout;
QSvgWidget* faceSvg = new QSvgWidget(QStringLiteral(":/bg/FaceGrey.svg"));
faceSvg->setGeometry(0, 0, 256, 256);
faceSvg->setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
faceLayout->addWidget(faceSvg);
m_faceSvg = new QWidget;
m_faceSvg->setLayout(faceLayout);
m_ui.editorContents->addWidget(m_faceSvg);
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connect(m_ui.actionNew_Subproject, SIGNAL(triggered()), this, SLOT(newSubprojectAction()));
connect(m_ui.actionNew_SFX_Group, SIGNAL(triggered()), this, SLOT(newSFXGroupAction()));
connect(m_ui.actionNew_Song_Group, SIGNAL(triggered()), this, SLOT(newSongGroupAction()));
connect(m_ui.actionNew_Sound_Macro, SIGNAL(triggered()), this, SLOT(newSoundMacroAction()));
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connect(m_ui.actionNew_ADSR, SIGNAL(triggered()), this, SLOT(newADSRAction()));
connect(m_ui.actionNew_Curve, SIGNAL(triggered()), this, SLOT(newCurveAction()));
connect(m_ui.actionNew_Keymap, SIGNAL(triggered()), this, SLOT(newKeymapAction()));
connect(m_ui.actionNew_Layers, SIGNAL(triggered()), this, SLOT(newLayersAction()));
connect(m_ui.menuAudio, SIGNAL(aboutToShow()), this, SLOT(aboutToShowAudioIOMenu()));
connect(m_ui.menuMIDI, SIGNAL(aboutToShow()), this, SLOT(aboutToShowMIDIIOMenu()));
connect(qApp, SIGNAL(focusChanged(QWidget*,QWidget*)), this, SLOT(onFocusChanged(QWidget*,QWidget*)));
setFocusAudioGroup(nullptr);
m_voxEngine = boo::NewAudioVoiceEngine();
m_voxAllocator = std::make_unique<amuse::BooBackendVoiceAllocator>(*m_voxEngine);
m_engine = std::make_unique<amuse::Engine>(*m_voxAllocator);
}
MainWindow::~MainWindow()
{
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m_backgroundThread.quit();
m_backgroundThread.wait();
printf("IM DYING\n");
}
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void MainWindow::connectMessenger(UIMessenger* messenger, Qt::ConnectionType type)
{
connect(messenger, SIGNAL(information(const QString&,
const QString&, QMessageBox::StandardButtons,
QMessageBox::StandardButton)),
this, SLOT(msgInformation(const QString&,
const QString&, QMessageBox::StandardButtons,
QMessageBox::StandardButton)), type);
connect(messenger, SIGNAL(question(const QString&,
const QString&, QMessageBox::StandardButtons,
QMessageBox::StandardButton)),
this, SLOT(msgQuestion(const QString&,
const QString&, QMessageBox::StandardButtons,
QMessageBox::StandardButton)), type);
connect(messenger, SIGNAL(warning(const QString&,
const QString&, QMessageBox::StandardButtons,
QMessageBox::StandardButton)),
this, SLOT(msgWarning(const QString&,
const QString&, QMessageBox::StandardButtons,
QMessageBox::StandardButton)), type);
connect(messenger, SIGNAL(critical(const QString&,
const QString&, QMessageBox::StandardButtons,
QMessageBox::StandardButton)),
this, SLOT(msgCritical(const QString&,
const QString&, QMessageBox::StandardButtons,
QMessageBox::StandardButton)), type);
}
bool MainWindow::setProjectPath(const QString& path)
{
if (m_projectModel && m_projectModel->path() == path)
return true;
QDir dir(path);
if (!dir.exists())
{
QString msg = QString(tr("The directory at '%1' must exist for the Amuse editor.")).arg(path);
QMessageBox::critical(this, tr("Directory does not exist"), msg);
return false;
}
QString testWritePath = dir.filePath(tr("test"));
QFile testWriteFile(testWritePath);
if (!testWriteFile.open(QFile::ReadWrite))
{
QString msg = QString(tr("The directory at '%1' must be writable for the Amuse editor.")).arg(path);
QMessageBox::critical(this, tr("Unable to write to directory"), msg);
return false;
}
testWriteFile.remove();
if (m_projectModel)
m_projectModel->deleteLater();
m_projectModel = new ProjectModel(path, this);
m_ui.projectOutline->setModel(m_projectModel);
m_ui.actionExport_GameCube_Groups->setEnabled(true);
setWindowFilePath(path);
setWindowTitle(QString("Amuse [%1]").arg(dir.dirName()));
setFocusAudioGroup(nullptr);
onFocusChanged(nullptr, focusWidget());
return true;
}
void MainWindow::setFocusAudioGroup(AudioGroupModel* group)
{
m_focusAudioGroup = group;
bool active = m_focusAudioGroup != nullptr;
m_ui.actionNew_Sound_Macro->setEnabled(active);
m_ui.actionNew_Keymap->setEnabled(active);
m_ui.actionNew_Layers->setEnabled(active);
}
void MainWindow::refreshAudioIO()
{
QList<QAction*> audioActions = m_ui.menuAudio->actions();
if (audioActions.size() > 3)
for (auto it = audioActions.begin() + 3 ; it != audioActions.end() ; ++it)
m_ui.menuAudio->removeAction(*it);
bool addedDev = false;
// TODO: Do
if (!addedDev)
m_ui.menuAudio->addAction(tr("No Audio Devices Found"))->setEnabled(false);
}
void MainWindow::refreshMIDIIO()
{
QList<QAction*> midiActions = m_ui.menuMIDI->actions();
if (midiActions.size() > 2)
for (auto it = midiActions.begin() + 2 ; it != midiActions.end() ; ++it)
m_ui.menuMIDI->removeAction(*it);
bool addedDev = false;
if (m_voxEngine)
{
for (const auto& dev : m_voxEngine->enumerateMIDIDevices())
{
QAction* act = m_ui.menuMIDI->addAction(QString::fromStdString(dev.second));
act->setData(QString::fromStdString(dev.first));
connect(act, SIGNAL(triggered()), this, SLOT(setMIDIIO()));
addedDev = true;
}
}
if (!addedDev)
m_ui.menuMIDI->addAction(tr("No MIDI Devices Found"))->setEnabled(false);
}
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void MainWindow::startBackgroundTask(const QString& windowTitle, const QString& label,
std::function<void(BackgroundTask&)>&& task)
{
assert(m_backgroundTask == nullptr && "existing background process");
setEnabled(false);
m_backgroundTask = new BackgroundTask(std::move(task));
m_backgroundTask->moveToThread(&m_backgroundThread);
m_backgroundDialog = new QProgressDialog(this);
m_backgroundDialog->setWindowTitle(windowTitle);
m_backgroundDialog->setLabelText(label);
m_backgroundDialog->setMinimumWidth(300);
m_backgroundDialog->setAutoClose(false);
m_backgroundDialog->setAutoReset(false);
m_backgroundDialog->setMinimumDuration(0);
m_backgroundDialog->setMinimum(0);
m_backgroundDialog->setMaximum(0);
m_backgroundDialog->setValue(0);
connect(m_backgroundTask, SIGNAL(setMinimum(int)),
m_backgroundDialog, SLOT(setMinimum(int)), Qt::QueuedConnection);
connect(m_backgroundTask, SIGNAL(setMaximum(int)),
m_backgroundDialog, SLOT(setMaximum(int)), Qt::QueuedConnection);
connect(m_backgroundTask, SIGNAL(setValue(int)),
m_backgroundDialog, SLOT(setValue(int)), Qt::QueuedConnection);
connect(m_backgroundTask, SIGNAL(setLabelText(const QString&)),
m_backgroundDialog, SLOT(setLabelText(const QString&)), Qt::QueuedConnection);
connect(m_backgroundTask, SIGNAL(finished()),
this, SLOT(onBackgroundTaskFinished()), Qt::QueuedConnection);
m_backgroundDialog->open(m_backgroundTask, SLOT(cancel()));
connectMessenger(&m_backgroundTask->uiMessenger(), Qt::BlockingQueuedConnection);
QMetaObject::invokeMethod(m_backgroundTask, "run", Qt::QueuedConnection);
}
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bool MainWindow::_setEditor(EditorWidget* editor)
{
while (m_ui.editorContents->currentWidget() != m_faceSvg)
{
m_ui.editorContents->currentWidget()->deleteLater();
m_ui.editorContents->removeWidget(m_ui.editorContents->currentWidget());
}
if (!editor)
return false;
if (!editor->valid())
{
editor->deleteLater();
return false;
}
m_ui.editorContents->addWidget(editor);
m_ui.editorContents->setCurrentWidget(editor);
return true;
}
bool MainWindow::openEditor(ProjectModel::SongGroupNode* node)
{
return _setEditor(new SongGroupEditor(node));
}
bool MainWindow::openEditor(ProjectModel::SoundGroupNode* node)
{
return _setEditor(new SoundGroupEditor(node));
}
bool MainWindow::openEditor(ProjectModel::SoundMacroNode* node)
{
return _setEditor(new SoundMacroEditor(node));
}
bool MainWindow::openEditor(ProjectModel::ADSRNode* node)
{
return _setEditor(new ADSREditor(node));
}
bool MainWindow::openEditor(ProjectModel::CurveNode* node)
{
return _setEditor(new CurveEditor(node));
}
bool MainWindow::openEditor(ProjectModel::KeymapNode* node)
{
return _setEditor(new KeymapEditor(node));
}
bool MainWindow::openEditor(ProjectModel::LayersNode* node)
{
return _setEditor(new LayersEditor(node));
}
bool MainWindow::openEditor(ProjectModel::INode* node)
{
switch (node->type())
{
case ProjectModel::INode::Type::SongGroup:
return openEditor(static_cast<ProjectModel::SongGroupNode*>(node));
case ProjectModel::INode::Type::SoundGroup:
return openEditor(static_cast<ProjectModel::SoundGroupNode*>(node));
case ProjectModel::INode::Type::SoundMacro:
return openEditor(static_cast<ProjectModel::SoundMacroNode*>(node));
case ProjectModel::INode::Type::ADSR:
return openEditor(static_cast<ProjectModel::ADSRNode*>(node));
case ProjectModel::INode::Type::Curve:
return openEditor(static_cast<ProjectModel::CurveNode*>(node));
case ProjectModel::INode::Type::Keymap:
return openEditor(static_cast<ProjectModel::KeymapNode*>(node));
case ProjectModel::INode::Type::Layer:
return openEditor(static_cast<ProjectModel::LayersNode*>(node));
default:
return false;
}
}
void MainWindow::closeEditor()
{
_setEditor(nullptr);
}
void MainWindow::newAction()
{
QString path = QFileDialog::getSaveFileName(this, tr("New Project"));
if (path.isEmpty())
return;
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if (!MkPath(path, m_mainMessenger))
return;
if (!setProjectPath(path))
return;
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m_projectModel->clearProjectData();
m_projectModel->ensureModelData();
}
void MainWindow::openAction()
{
QString path = QFileDialog::getExistingDirectory(this, tr("Open Project"));
if (path.isEmpty())
return;
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QDir dir(path);
if (!dir.exists())
{
QString msg = QString(tr("The directory at '%1' does not exist.")).arg(path);
QMessageBox::critical(this, tr("Bad Directory"), msg);
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return;
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}
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if (QFileInfo(dir, QStringLiteral("!project.yaml")).exists() &&
QFileInfo(dir, QStringLiteral("!pool.yaml")).exists())
dir.cdUp();
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if (!setProjectPath(dir.path()))
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return;
ProjectModel* model = m_projectModel;
startBackgroundTask(tr("Opening"), tr("Scanning Project"),
[dir, model](BackgroundTask& task)
{
QStringList childDirs = dir.entryList(QDir::Dirs);
for (const auto& chDir : childDirs)
{
if (task.isCanceled())
return;
QString chPath = dir.filePath(chDir);
if (QFileInfo(chPath, QStringLiteral("!project.yaml")).exists() &&
QFileInfo(chPath, QStringLiteral("!pool.yaml")).exists())
{
task.setLabelText(tr("Opening %1").arg(chDir));
if (!model->openGroupData(chDir, task.uiMessenger()))
return;
}
}
});
}
void MainWindow::importAction()
{
QString path = QFileDialog::getOpenFileName(this, tr("Import Project"));
if (path.isEmpty())
return;
/* Validate input file */
amuse::ContainerRegistry::Type tp =
amuse::ContainerRegistry::DetectContainerType(QStringToSysString(path).c_str());
if (tp == amuse::ContainerRegistry::Type::Invalid)
{
QString msg = QString(tr("The file at '%1' could not be interpreted as a MusyX container.")).arg(path);
QMessageBox::critical(this, tr("Unsupported MusyX Container"), msg);
return;
}
/* Ask user about sample conversion */
int impMode = QMessageBox::question(this, tr("Sample Import Mode"),
tr("Amuse can import samples as WAV files for ease of editing, "
"import original compressed data for lossless repacking, or both. "
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"Exporting the project will prefer whichever version was modified "
"most recently."),
tr("Import Compressed"), tr("Import WAVs"), tr("Import Both"));
switch (impMode)
{
case 0:
case 1:
case 2:
break;
default:
return;
}
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ProjectModel::ImportMode importMode = ProjectModel::ImportMode(impMode);
/* Special handling for raw groups - gather sibling groups in filesystem */
if (tp == amuse::ContainerRegistry::Type::Raw4)
{
int scanMode = QMessageBox::question(this, tr("Raw Import Mode"),
tr("Would you like to scan for all MusyX group files in this directory?"),
QMessageBox::Yes, QMessageBox::No);
if (scanMode == QMessageBox::Yes)
{
/* Auto-create project */
if (m_projectModel == nullptr)
{
QString newName;
bool ok = true;
while (ok && newName.isEmpty())
newName = QInputDialog::getText(this, tr("Project Name"), tr("What should this project be named?"),
QLineEdit::Normal, QString(), &ok);
if (!ok)
return;
QFileInfo fInfo(path);
QString newPath = QFileInfo(fInfo.dir(), newName).filePath();
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if (!MkPath(fInfo.dir(), newName, m_mainMessenger))
return;
if (!setProjectPath(newPath))
return;
}
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ProjectModel* model = m_projectModel;
startBackgroundTask(tr("Importing"), tr("Scanning Project"),
[model, path, importMode](BackgroundTask& task)
{
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QDir dir = QFileInfo(path).dir();
QStringList filters;
filters << "*.proj" << "*.pro";
QStringList files = dir.entryList(filters, QDir::Files);
for (const QString& fPath : files)
{
auto data = amuse::ContainerRegistry::LoadContainer(QStringToSysString(dir.filePath(fPath)).c_str());
for (auto& p : data)
{
task.setLabelText(tr("Importing %1").arg(SysStringToQString(p.first)));
if (task.isCanceled())
return;
if (!model->importGroupData(SysStringToQString(p.first), p.second,
importMode, task.uiMessenger()))
return;
}
}
});
return;
}
else if (scanMode == QMessageBox::No)
{}
else
{
return;
}
}
/* Auto-create project */
if (m_projectModel == nullptr)
{
QFileInfo fInfo(path);
QString newPath = QFileInfo(fInfo.dir(), fInfo.completeBaseName()).filePath();
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if (!MkPath(fInfo.dir(), fInfo.completeBaseName(), m_mainMessenger))
return;
if (!setProjectPath(newPath))
return;
}
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ProjectModel* model = m_projectModel;
startBackgroundTask(tr("Importing"), tr("Scanning Project"),
[model, path, importMode](BackgroundTask& task)
{
/* Handle single container */
auto data = amuse::ContainerRegistry::LoadContainer(QStringToSysString(path).c_str());
task.setMaximum(int(data.size()));
int curVal = 0;
for (auto& p : data)
{
task.setLabelText(tr("Importing %1").arg(SysStringToQString(p.first)));
if (task.isCanceled())
return;
if (!model->importGroupData(SysStringToQString(p.first), p.second,
importMode, task.uiMessenger()))
return;
task.setValue(++curVal);
}
});
}
void MainWindow::exportAction()
{
}
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bool TreeDelegate::editorEvent(QEvent* event,
QAbstractItemModel* _model,
const QStyleOptionViewItem& option,
const QModelIndex& index)
{
ProjectModel* model = static_cast<ProjectModel*>(_model);
ProjectModel::INode* node = model->node(index);
if (!node)
return false;
if ((event->type() == QEvent::MouseButtonDblClick &&
static_cast<QMouseEvent*>(event)->button() == Qt::LeftButton))
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{
// Open in editor
return m_window.openEditor(node);
}
return false;
}
void MainWindow::newSubprojectAction()
{
}
void MainWindow::newSFXGroupAction()
{
}
void MainWindow::newSongGroupAction()
{
}
void MainWindow::newSoundMacroAction()
{
}
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void MainWindow::newADSRAction()
{
}
void MainWindow::newCurveAction()
{
}
void MainWindow::newKeymapAction()
{
}
void MainWindow::newLayersAction()
{
}
void MainWindow::aboutToShowAudioIOMenu()
{
refreshAudioIO();
}
void MainWindow::aboutToShowMIDIIOMenu()
{
refreshMIDIIO();
}
void MainWindow::setAudioIO()
{
// TODO: Do
}
void MainWindow::setMIDIIO()
{
// TODO: Do
//qobject_cast<QAction*>(sender())->data().toString().toUtf8().constData();
}
void MainWindow::onFocusChanged(QWidget* old, QWidget* now)
{
disconnect(m_undoConn);
disconnect(m_canUndoConn);
disconnect(m_redoConn);
disconnect(m_canRedoConn);
disconnect(m_cutConn);
disconnect(m_copyConn);
disconnect(m_pasteConn);
disconnect(m_deleteConn);
disconnect(m_canEditConn);
if (QLineEdit* le = qobject_cast<QLineEdit*>(now))
{
m_undoConn = connect(m_ui.actionUndo, SIGNAL(triggered()), le, SLOT(undo()));
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m_canUndoConn = connect(le, SIGNAL(textChanged(const QString&)), this, SLOT(onTextEdited()));
m_ui.actionUndo->setEnabled(le->isUndoAvailable());
m_redoConn = connect(m_ui.actionRedo, SIGNAL(triggered()), le, SLOT(redo()));
m_ui.actionRedo->setEnabled(le->isRedoAvailable());
m_cutConn = connect(m_ui.actionCut, SIGNAL(triggered()), le, SLOT(cut()));
m_ui.actionCut->setEnabled(le->hasSelectedText());
m_copyConn = connect(m_ui.actionCopy, SIGNAL(triggered()), le, SLOT(copy()));
m_ui.actionCopy->setEnabled(le->hasSelectedText());
m_pasteConn = connect(m_ui.actionPaste, SIGNAL(triggered()), le, SLOT(paste()));
m_ui.actionPaste->setEnabled(true);
m_deleteConn = connect(m_ui.actionDelete, SIGNAL(triggered()), this, SLOT(onTextDelete()));
m_ui.actionDelete->setEnabled(true);
m_canEditConn = connect(le, SIGNAL(selectionChanged()), this, SLOT(onTextSelect()));
return;
}
m_undoConn = connect(m_ui.actionUndo, SIGNAL(triggered()), m_undoStack, SLOT(undo()));
m_canUndoConn = connect(m_undoStack, SIGNAL(canUndoChanged(bool)), m_ui.actionUndo, SLOT(setEnabled(bool)));
m_ui.actionUndo->setEnabled(m_undoStack->canUndo());
m_redoConn = connect(m_ui.actionRedo, SIGNAL(triggered()), m_undoStack, SLOT(redo()));
m_canRedoConn = connect(m_undoStack, SIGNAL(canRedoChanged(bool)), m_ui.actionRedo, SLOT(setEnabled(bool)));
m_ui.actionRedo->setEnabled(m_undoStack->canRedo());
if (now == m_ui.projectOutline || m_ui.projectOutline->isAncestorOf(now))
{
m_ui.actionCut->setEnabled(false);
m_ui.actionCopy->setEnabled(false);
m_ui.actionPaste->setEnabled(false);
if (m_projectModel)
{
m_deleteConn = connect(m_ui.actionDelete, SIGNAL(triggered()), m_projectModel, SLOT(del()));
m_ui.actionDelete->setEnabled(m_projectModel->canDelete());
m_canEditConn = connect(m_projectModel, SIGNAL(canDeleteChanged(bool)),
m_ui.actionDelete, SLOT(setEnabled(bool)));
}
}
else if (now == m_ui.editorContents || m_ui.editorContents->isAncestorOf(now))
{
}
}
void MainWindow::onTextEdited()
{
if (QLineEdit* le = qobject_cast<QLineEdit*>(sender()))
{
m_ui.actionUndo->setEnabled(le->isUndoAvailable());
m_ui.actionRedo->setEnabled(le->isRedoAvailable());
}
}
void MainWindow::onTextSelect()
{
if (QLineEdit* le = qobject_cast<QLineEdit*>(sender()))
{
m_ui.actionCut->setEnabled(le->hasSelectedText());
m_ui.actionCopy->setEnabled(le->hasSelectedText());
}
}
void MainWindow::onTextDelete()
{
if (QLineEdit* le = qobject_cast<QLineEdit*>(focusWidget()))
{
le->del();
}
}
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void MainWindow::onBackgroundTaskFinished()
{
m_backgroundDialog->reset();
m_backgroundDialog->deleteLater();
m_backgroundDialog = nullptr;
m_backgroundTask->deleteLater();
m_backgroundTask = nullptr;
m_projectModel->ensureModelData();
setEnabled(true);
}
QMessageBox::StandardButton MainWindow::msgInformation(const QString &title,
const QString &text, QMessageBox::StandardButtons buttons,
QMessageBox::StandardButton defaultButton)
{
return QMessageBox::information(this, title, text, buttons, defaultButton);
}
QMessageBox::StandardButton MainWindow::msgQuestion(const QString &title,
const QString &text, QMessageBox::StandardButtons buttons,
QMessageBox::StandardButton defaultButton)
{
return QMessageBox::question(this, title, text, buttons, defaultButton);
}
QMessageBox::StandardButton MainWindow::msgWarning(const QString &title,
const QString &text, QMessageBox::StandardButtons buttons,
QMessageBox::StandardButton defaultButton)
{
return QMessageBox::warning(this, title, text, buttons, defaultButton);
}
QMessageBox::StandardButton MainWindow::msgCritical(const QString &title,
const QString &text, QMessageBox::StandardButtons buttons,
QMessageBox::StandardButton defaultButton)
{
return QMessageBox::critical(this, title, text, buttons, defaultButton);
}