2016-05-03 05:16:37 +00:00
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#include "amuse/SoundMacroState.hpp"
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#include "amuse/Voice.hpp"
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#include "amuse/Engine.hpp"
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#include "amuse/Common.hpp"
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#include <string.h>
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namespace amuse
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{
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void SoundMacroState::Header::swapBig()
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{
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m_size = SBig(m_size);
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m_macroId = SBig(m_macroId);
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}
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void SoundMacroState::Command::swapBig()
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{
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uint32_t* words = reinterpret_cast<uint32_t*>(this);
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words[0] = SBig(words[0]);
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words[1] = SBig(words[1]);
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}
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void SoundMacroState::initialize(const unsigned char* ptr)
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{
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m_ptr = ptr;
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m_ticksPerSec = 1000.f;
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m_midiKey = 0;
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m_midiVel = 0;
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m_midiMod = 0;
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m_random.seed();
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m_pc.clear();
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m_pc.push_back(-1);
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m_execTime = 0.f;
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m_keyoff = false;
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m_sampleEnd = false;
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m_loopCountdown = -1;
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m_lastPlayMacroVid = -1;
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2016-05-04 05:19:13 +00:00
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m_header = *reinterpret_cast<const Header*>(ptr);
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2016-05-03 05:16:37 +00:00
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m_header.swapBig();
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}
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void SoundMacroState::initialize(const unsigned char* ptr, float ticksPerSec,
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uint8_t midiKey, uint8_t midiVel, uint8_t midiMod)
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{
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m_ptr = ptr;
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m_ticksPerSec = ticksPerSec;
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m_midiKey = midiKey;
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m_midiVel = midiVel;
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m_midiMod = midiMod;
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m_random.seed();
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m_pc.clear();
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m_pc.push_back(-1);
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m_execTime = 0.f;
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m_keyoff = false;
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m_sampleEnd = false;
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m_loopCountdown = -1;
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m_lastPlayMacroVid = -1;
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2016-05-04 05:19:13 +00:00
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m_header = *reinterpret_cast<const Header*>(ptr);
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2016-05-03 05:16:37 +00:00
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m_header.swapBig();
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}
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bool SoundMacroState::advance(Voice& vox, float dt)
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{
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/* Nothing if uninitialized or finished */
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if (m_pc.back() == -1)
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return true;
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/* Loop through as many commands as we can for this time period */
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while (true)
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{
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/* Advance wait timer if active, returning if waiting */
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if (m_inWait)
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{
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m_waitCountdown -= dt;
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if (m_waitCountdown < 0.f)
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m_inWait = false;
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else
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{
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m_execTime += dt;
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return false;
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}
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}
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/* Load next command based on counter */
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const Command* commands = reinterpret_cast<const Command*>(m_ptr + sizeof(Header));
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Command cmd = commands[m_pc.back()++];
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cmd.swapBig();
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/* Perform function of command */
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switch (cmd.m_op)
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{
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case Op::End:
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case Op::Stop:
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m_pc.back() = -1;
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return true;
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case Op::SplitKey:
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{
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uint8_t keyNumber = cmd.m_data[0];
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int16_t macroId = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
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int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
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if (m_midiKey >= keyNumber)
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{
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/* Do Branch */
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if (macroId == m_header.m_macroId)
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m_pc.back() = macroStep;
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else
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vox.loadSoundMacro(macroId, macroStep);
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}
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break;
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}
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case Op::SplitVel:
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{
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uint8_t velocity = cmd.m_data[0];
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int16_t macroId = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
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int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
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if (m_midiVel >= velocity)
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{
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/* Do Branch */
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if (macroId == m_header.m_macroId)
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m_pc.back() = macroStep;
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else
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vox.loadSoundMacro(macroId, macroStep);
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}
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break;
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}
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case Op::WaitTicks:
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{
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bool keyRelease = cmd.m_data[0];
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bool random = cmd.m_data[1];
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bool sampleEnd = cmd.m_data[2];
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bool absolute = cmd.m_data[3];
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bool ms = cmd.m_data[4];
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int16_t time = *reinterpret_cast<int16_t*>(&cmd.m_data[5]);
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/* Set wait state */
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float q = ms ? 1000.f : m_ticksPerSec;
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float secTime = time / q;
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if (absolute)
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{
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if (secTime <= m_execTime)
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break;
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m_waitCountdown = secTime - m_execTime;
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}
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else
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m_waitCountdown = secTime;
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/* Randomize at the proper resolution */
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if (random)
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secTime = std::fmod(m_random() / q, secTime);
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m_inWait = true;
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m_keyoffWait = keyRelease;
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m_sampleEndWait = sampleEnd;
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break;
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}
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case Op::Loop:
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{
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bool keyRelease = cmd.m_data[0];
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bool random = cmd.m_data[1];
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bool sampleEnd = cmd.m_data[2];
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int16_t step = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
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int16_t times = *reinterpret_cast<int16_t*>(&cmd.m_data[5]);
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if ((keyRelease && m_keyoff) || (sampleEnd && m_sampleEnd))
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{
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/* Break out of loop */
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m_loopCountdown = -1;
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break;
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}
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if (random)
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times = m_random() % times;
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if (m_loopCountdown == -1 && times != -1)
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m_loopCountdown = times;
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if (m_loopCountdown > 0)
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{
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/* Loop back to step */
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--m_loopCountdown;
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m_pc.back() = step;
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}
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else /* Break out of loop */
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m_loopCountdown = -1;
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break;
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}
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case Op::Goto:
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{
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int16_t macroId = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
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int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
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/* Do Branch */
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if (macroId == m_header.m_macroId)
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m_pc.back() = macroStep;
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else
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vox.loadSoundMacro(macroId, macroStep);
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break;
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}
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case Op::WaitMs:
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{
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bool keyRelease = cmd.m_data[0];
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bool random = cmd.m_data[1];
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bool sampleEnd = cmd.m_data[2];
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bool absolute = cmd.m_data[3];
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int16_t time = *reinterpret_cast<int16_t*>(&cmd.m_data[5]);
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/* Set wait state */
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float secTime = time / 1000.f;
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if (absolute)
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{
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if (secTime <= m_execTime)
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break;
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m_waitCountdown = secTime - m_execTime;
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}
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else
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m_waitCountdown = secTime;
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/* Randomize at the proper resolution */
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if (random)
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secTime = std::fmod(m_random() / 1000.f, secTime);
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m_inWait = true;
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m_keyoffWait = keyRelease;
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m_sampleEndWait = sampleEnd;
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break;
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}
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case Op::PlayMacro:
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{
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int8_t addNote = cmd.m_data[0];
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int16_t macroId = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
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int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
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2016-05-04 05:19:13 +00:00
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//int8_t priority = cmd.m_data[5];
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//int8_t maxVoices = cmd.m_data[6];
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2016-05-03 05:16:37 +00:00
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Voice* sibVox = vox.startSiblingMacro(addNote, macroId, macroStep);
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if (sibVox)
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m_lastPlayMacroVid = sibVox->vid();
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break;
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}
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case Op::SendKeyOff:
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{
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uint8_t vid = cmd.m_data[0];
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bool lastStarted = cmd.m_data[1];
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if (lastStarted)
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{
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if (m_lastPlayMacroVid != -1)
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{
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Voice* otherVox = vox.getEngine().findVoice(m_lastPlayMacroVid);
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2016-05-04 05:19:13 +00:00
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if (otherVox)
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otherVox->keyOff();
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2016-05-03 05:16:37 +00:00
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}
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}
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else
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{
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Voice* otherVox = vox.getEngine().findVoice(m_variables[vid]);
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2016-05-04 05:19:13 +00:00
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if (otherVox)
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otherVox->keyOff();
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2016-05-03 05:16:37 +00:00
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}
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break;
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}
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case Op::SplitMod:
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{
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uint8_t mod = cmd.m_data[0];
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int16_t macroId = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
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int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
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if (m_midiMod >= mod)
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{
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/* Do Branch */
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if (macroId == m_header.m_macroId)
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m_pc.back() = macroStep;
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else
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vox.loadSoundMacro(macroId, macroStep);
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}
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break;
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}
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case Op::PianoPan:
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case Op::SetAdsr:
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case Op::ScaleVolume:
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case Op::Panning:
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case Op::Envelope:
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case Op::StartSample:
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case Op::StopSample:
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case Op::KeyOff:
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case Op::SplitRnd:
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case Op::FadeIn:
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case Op::Spanning:
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case Op::SetAdsrCtrl:
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case Op::RndNote:
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case Op::AddNote:
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case Op::SetNote:
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case Op::LastNote:
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case Op::Portamento:
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case Op::Vibrato:
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case Op::PitchSweep1:
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case Op::PitchSweep2:
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case Op::SetPitch:
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case Op::SetPitchAdsr:
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case Op::ScaleVolumeDLS:
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case Op::Mod2Vibrange:
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case Op::SetupTremolo:
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case Op::Return:
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case Op::GoSub:
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case Op::TrapEvent:
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case Op::SendMessage:
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case Op::GetMessage:
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case Op::GetVid:
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case Op::AddAgeCount:
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case Op::SetAgeCount:
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case Op::SendFlag:
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case Op::PitchWheelR:
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case Op::SetPriority:
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case Op::AddPriority:
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case Op::AgeCntSpeed:
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case Op::AgeCntVel:
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case Op::VolSelect:
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case Op::PanSelect:
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case Op::PitchWheelSelect:
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case Op::ModWheelSelect:
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case Op::PedalSelect:
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case Op::PortaSelect:
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case Op::ReverbSelect:
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case Op::SpanSelect:
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case Op::DopplerSelect:
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case Op::TremoloSelect:
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case Op::PreASelect:
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case Op::PreBSelect:
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case Op::PostBSelect:
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case Op::AuxAFXSelect:
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case Op::AuxBFXSelect:
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case Op::SetupLFO:
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case Op::ModeSelect:
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case Op::SetKeygroup:
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case Op::SRCmodeSelect:
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case Op::AddVars:
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case Op::SubVars:
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case Op::MulVars:
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case Op::DivVars:
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case Op::AddIVars:
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case Op::IfEqual:
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case Op::IfLess:
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default:
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break;
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}
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}
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m_execTime += dt;
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return false;
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}
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void SoundMacroState::keyoff()
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{
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m_keyoff = true;
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if (m_inWait && m_keyoffWait)
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m_inWait = false;
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}
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void SoundMacroState::sampleEnd()
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{
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m_sampleEnd = true;
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if (m_inWait && m_sampleEndWait)
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m_inWait = false;
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}
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}
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