amuse/Editor/MIDIReader.cpp

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#include "MIDIReader.hpp"
#include "MainWindow.hpp"
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MIDIReader::MIDIReader(amuse::Engine& engine, bool useLock) : amuse::BooBackendMIDIReader(engine, useLock) {}
void MIDIReader::noteOff(uint8_t chan, uint8_t key, uint8_t velocity) {
if (g_MainWindow->m_interactiveSeq) {
g_MainWindow->m_interactiveSeq->keyOff(chan, key, velocity);
return;
}
auto keySearch = m_chanVoxs.find(key);
if (keySearch == m_chanVoxs.cend())
return;
if ((m_lastVoice && m_lastVoice->isDestroyed()) || keySearch->second == m_lastVoice)
m_lastVoice.reset();
keySearch->second->keyOff();
m_keyoffVoxs.emplace(std::move(keySearch->second));
m_chanVoxs.erase(keySearch);
}
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void MIDIReader::noteOn(uint8_t chan, uint8_t key, uint8_t velocity) {
if (g_MainWindow->m_interactiveSeq) {
g_MainWindow->m_interactiveSeq->keyOn(chan, key, velocity);
return;
}
if (m_lastVoice && m_lastVoice->isDestroyed())
m_lastVoice.reset();
/* If portamento is enabled for voice, pre-empt spawning new voices */
if (amuse::ObjToken<amuse::Voice> lastVoice = m_lastVoice) {
uint8_t lastNote = lastVoice->getLastNote();
if (lastVoice->doPortamento(key)) {
m_chanVoxs.erase(lastNote);
m_chanVoxs[key] = lastVoice;
return;
}
}
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/* Ensure keyoff sent first */
auto keySearch = m_chanVoxs.find(key);
if (keySearch != m_chanVoxs.cend()) {
if (keySearch->second == m_lastVoice)
m_lastVoice.reset();
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keySearch->second->keyOff();
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keySearch->second->setPedal(false);
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m_keyoffVoxs.emplace(std::move(keySearch->second));
m_chanVoxs.erase(keySearch);
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}
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amuse::ObjToken<amuse::Voice> newVox = g_MainWindow->startEditorVoice(key, velocity);
if (newVox) {
m_chanVoxs[key] = newVox;
m_lastVoice = newVox;
}
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}
void MIDIReader::notePressure(uint8_t /*chan*/, uint8_t /*key*/, uint8_t /*pressure*/) {}
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void MIDIReader::controlChange(uint8_t chan, uint8_t control, uint8_t value) {
if (g_MainWindow->m_interactiveSeq) {
g_MainWindow->m_interactiveSeq->setCtrlValue(chan, control, value);
return;
}
if (control == 1) {
g_MainWindow->m_ui.modulationSlider->setValue(int(value));
} else if (control == 64) {
g_MainWindow->setSustain(value >= 0x40);
} else {
for (auto& v : m_engine.getActiveVoices())
v->setCtrlValue(control, value);
}
g_MainWindow->m_ctrlVals[control] = value;
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}
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void MIDIReader::programChange(uint8_t chan, uint8_t program) {
if (g_MainWindow->m_interactiveSeq)
g_MainWindow->m_interactiveSeq->setChanProgram(chan, program);
}
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void MIDIReader::channelPressure(uint8_t /*chan*/, uint8_t /*pressure*/) {}
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void MIDIReader::pitchBend(uint8_t chan, int16_t pitch) {
float pWheel = (pitch - 0x2000) / float(0x2000);
if (g_MainWindow->m_interactiveSeq)
g_MainWindow->m_interactiveSeq->setPitchWheel(chan, pWheel);
else
g_MainWindow->m_ui.pitchSlider->setValue(int(pWheel * 2048.f));
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}
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void MIDIReader::allSoundOff(uint8_t chan) {
if (g_MainWindow->m_interactiveSeq) {
g_MainWindow->m_interactiveSeq->kill();
return;
}
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for (auto& v : m_engine.getActiveVoices())
v->kill();
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}
void MIDIReader::resetAllControllers(uint8_t /*chan*/) {}
void MIDIReader::localControl(uint8_t /*chan*/, bool /*on*/) {}
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void MIDIReader::allNotesOff(uint8_t chan) {
if (g_MainWindow->m_interactiveSeq) {
g_MainWindow->m_interactiveSeq->kill();
return;
}
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for (auto& v : m_engine.getActiveVoices())
v->kill();
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}
void MIDIReader::omniMode(uint8_t /*chan*/, bool /*on*/) {}
void MIDIReader::polyMode(uint8_t /*chan*/, bool /*on*/) {}
void MIDIReader::sysex(const void* /*data*/, size_t /*len*/) {}
void MIDIReader::timeCodeQuarterFrame(uint8_t /*message*/, uint8_t /*value*/) {}
void MIDIReader::songPositionPointer(uint16_t /*pointer*/) {}
void MIDIReader::songSelect(uint8_t /*song*/) {}
void MIDIReader::tuneRequest() {}
void MIDIReader::startSeq() {}
void MIDIReader::continueSeq() {}
void MIDIReader::stopSeq() {}
void MIDIReader::reset() {}
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VoiceAllocator::VoiceAllocator(boo::IAudioVoiceEngine& booEngine) : amuse::BooBackendVoiceAllocator(booEngine) {}
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std::unique_ptr<amuse::IMIDIReader> VoiceAllocator::allocateMIDIReader(amuse::Engine& engine) {
return std::make_unique<MIDIReader>(engine, m_booEngine.useMIDILock());
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}