amuse/lib/AudioGroupProject.cpp

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#include "amuse/AudioGroupProject.hpp"
#include "amuse/Common.hpp"
#include <stdint.h>
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namespace amuse
{
enum class GroupType : uint16_t
{
Song,
SFX
};
struct GroupHeader
{
uint32_t groupEndOff;
uint16_t groupId;
GroupType type;
uint32_t soundMacroIdsOff;
uint32_t samplIdsOff;
uint32_t tableIdsOff;
uint32_t keymapIdsOff;
uint32_t layerIdsOff;
uint32_t pageTableOff;
uint32_t drumTableOff;
uint32_t midiSetupsOff;
void swapBig()
{
groupEndOff = SBig(groupEndOff);
groupId = SBig(groupId);
type = GroupType(SBig(uint16_t(type)));
soundMacroIdsOff = SBig(soundMacroIdsOff);
samplIdsOff = SBig(samplIdsOff);
tableIdsOff = SBig(tableIdsOff);
keymapIdsOff = SBig(keymapIdsOff);
layerIdsOff = SBig(layerIdsOff);
pageTableOff = SBig(pageTableOff);
drumTableOff = SBig(drumTableOff);
midiSetupsOff = SBig(midiSetupsOff);
}
};
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AudioGroupProject::AudioGroupProject(const unsigned char* data)
{
const GroupHeader* group = reinterpret_cast<const GroupHeader*>(data);
while (group->groupEndOff != 0xffffffff)
{
GroupHeader header = *group;
header.swapBig();
AudioGroupIndex* bIdx = nullptr;
if (header.type == GroupType::Song)
{
SongGroupIndex& idx = m_songGroups[header.groupId];
bIdx = &idx;
/* Normal pages */
const SongGroupIndex::PageEntry* normEntries =
reinterpret_cast<const SongGroupIndex::PageEntry*>(data + header.pageTableOff);
while (normEntries->objId != 0xffff)
{
idx.m_normPages[normEntries->programNo] = normEntries;
++normEntries;
}
/* Drum pages */
const SongGroupIndex::PageEntry* drumEntries =
reinterpret_cast<const SongGroupIndex::PageEntry*>(data + header.drumTableOff);
while (drumEntries->objId != 0xffff)
{
idx.m_drumPages[drumEntries->programNo] = drumEntries;
++drumEntries;
}
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/* MIDI setups */
const uint8_t* setupData = data + header.midiSetupsOff;
const uint8_t* setupEnd = data + header.groupEndOff;
while (setupData < setupEnd)
{
uint16_t songId = SBig(*reinterpret_cast<const uint16_t*>(setupData));
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idx.m_midiSetups[songId] =
reinterpret_cast<const std::array<SongGroupIndex::MIDISetup, 16>*>(setupData + 4);
setupData += 5 * 16 + 4;
}
}
else if (header.type == GroupType::SFX)
{
SFXGroupIndex& idx = m_sfxGroups[header.groupId];
bIdx = &idx;
/* SFX entries */
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uint16_t count = SBig(*reinterpret_cast<const uint16_t*>(data + header.pageTableOff));
idx.m_sfxEntries.reserve(count);
const SFXGroupIndex::SFXEntry* entries =
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reinterpret_cast<const SFXGroupIndex::SFXEntry*>(data + header.pageTableOff + 4);
for (int i=0 ; i<count ; ++i)
{
idx.m_sfxEntries[SBig(entries->defineId)] = entries;
++entries;
}
}
if (bIdx)
{
bIdx->m_soundMacroIndex = reinterpret_cast<const uint16_t*>(data + header.soundMacroIdsOff);
bIdx->m_tablesIndex = reinterpret_cast<const uint16_t*>(data + header.tableIdsOff);
bIdx->m_keymapsIndex = reinterpret_cast<const uint16_t*>(data + header.keymapIdsOff);
bIdx->m_layersIndex = reinterpret_cast<const uint16_t*>(data + header.layerIdsOff);
}
group = reinterpret_cast<const GroupHeader*>(data + header.groupEndOff);
}
}
const SongGroupIndex* AudioGroupProject::getSongGroupIndex(int groupId) const
{
auto search = m_songGroups.find(groupId);
if (search == m_songGroups.cend())
return nullptr;
return &search->second;
}
const SFXGroupIndex* AudioGroupProject::getSFXGroupIndex(int groupId) const
{
auto search = m_sfxGroups.find(groupId);
if (search == m_sfxGroups.cend())
return nullptr;
return &search->second;
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}
}