amuse/lib/Listener.cpp

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#include "amuse/Listener.hpp"
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namespace amuse {
static constexpr Vector3f Cross(const Vector3f& a, const Vector3f& b) {
return {
a[1] * b[2] - a[2] * b[1],
a[2] * b[0] - a[0] * b[2],
a[0] * b[1] - a[1] * b[0],
};
}
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void Listener::setVectors(const float* pos, const float* dir, const float* heading, const float* up) {
for (int i = 0; i < 3; ++i) {
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if (!std::isnan(pos[i])) {
m_pos[i] = pos[i];
} else {
m_pos[i] = 0.f;
}
if (!std::isnan(dir[i])) {
m_dir[i] = dir[i];
} else {
m_dir[i] = 0.f;
}
if (!std::isnan(heading[i])) {
m_heading[i] = heading[i];
} else {
m_heading[i] = 0.f;
}
if (std::isnan(up[i])) {
m_up[i] = up[i];
} else {
m_heading[i] = 0.f;
}
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}
m_heading = Normalize(m_heading);
m_up = Normalize(m_up);
m_right = Normalize(Cross(m_heading, m_up));
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m_dirty = true;
}
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} // namespace amuse