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<div class="title">Voice.hpp</div> </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="preprocessor">#ifndef __AMUSE_VOICE_HPP__</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="preprocessor">#define __AMUSE_VOICE_HPP__</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;</div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="preprocessor">#include &lt;stdint.h&gt;</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="preprocessor">#include &lt;stdlib.h&gt;</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="preprocessor">#include &lt;memory&gt;</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="preprocessor">#include &lt;list&gt;</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="preprocessor">#include &quot;SoundMacroState.hpp&quot;</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#include &quot;Entity.hpp&quot;</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#include &quot;AudioGroupSampleDirectory.hpp&quot;</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="preprocessor">#include &quot;AudioGroup.hpp&quot;</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;Envelope.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceamuse.html">amuse</a></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;{</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">class </span>IBackendVoice;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="keyword">class </span>Submix;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">struct </span>Keymap;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">struct </span>LayerMapping;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="keyword">enum class</span> VoiceState</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;{</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; Playing, </div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; KeyOff, </div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; Dead </div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;};</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"><a class="line" href="classamuse_1_1_voice.html"> 30</a></span>&#160;<span class="keyword">class </span><a class="code" href="classamuse_1_1_voice.html">Voice</a> : <span class="keyword">public</span> <a class="code" href="classamuse_1_1_entity.html">Entity</a></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;{</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classamuse_1_1_engine.html">Engine</a>;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; <span class="key
<div class="ttc" id="classamuse_1_1_voice_html_ac8997b309d4bade8ace67387d6ca83c0"><div class="ttname"><a href="classamuse_1_1_voice.html#ac8997b309d4bade8ace67387d6ca83c0">amuse::Voice::getModWheel</a></div><div class="ttdeci">int8_t getModWheel() const </div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00295">Voice.hpp:295</a></div></div>
<div class="ttc" id="classamuse_1_1_audio_group_html"><div class="ttname"><a href="classamuse_1_1_audio_group.html">amuse::AudioGroup</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_8hpp_source.html#l00016">AudioGroup.hpp:16</a></div></div>
<div class="ttc" id="classamuse_1_1_voice_html_a3514daf558bd10bcf09787ad40a3a35e"><div class="ttname"><a href="classamuse_1_1_voice.html#a3514daf558bd10bcf09787ad40a3a35e">amuse::Voice::getPitchWheel</a></div><div class="ttdeci">int8_t getPitchWheel() const </div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00305">Voice.hpp:305</a></div></div>
<div class="ttc" id="namespaceamuse_html"><div class="ttname"><a href="namespaceamuse.html">amuse</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_8hpp_source.html#l00008">AudioGroup.hpp:8</a></div></div>
<div class="ttc" id="classamuse_1_1_voice_html_aac9115407f688fcf19c8b635a0c9bd3a"><div class="ttname"><a href="classamuse_1_1_voice.html#aac9115407f688fcf19c8b635a0c9bd3a">amuse::Voice::setLFO2Period</a></div><div class="ttdeci">void setLFO2Period(float period)</div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00232">Voice.hpp:232</a></div></div>
<div class="ttc" id="classamuse_1_1_voice_html_a6be6b0f40b80900c86d2538e7d8e14c1"><div class="ttname"><a href="classamuse_1_1_voice.html#a6be6b0f40b80900c86d2538e7d8e14c1">amuse::Voice::setKeygroup</a></div><div class="ttdeci">void setKeygroup(uint8_t kg)</div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00262">Voice.hpp:262</a></div></div>
<div class="ttc" id="classamuse_1_1_voice_html_ad52fb745363b1f070f74788f001f0184"><div class="ttname"><a href="classamuse_1_1_voice.html#ad52fb745363b1f070f74788f001f0184">amuse::Voice::installCtrlValues</a></div><div class="ttdeci">void installCtrlValues(int8_t *cvs)</div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00298">Voice.hpp:298</a></div></div>
<div class="ttc" id="classamuse_1_1_voice_html"><div class="ttname"><a href="classamuse_1_1_voice.html">amuse::Voice</a></div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00030">Voice.hpp:30</a></div></div>
<div class="ttc" id="classamuse_1_1_submix_html"><div class="ttname"><a href="classamuse_1_1_submix.html">amuse::Submix</a></div><div class="ttdef"><b>Definition:</b> <a href="_submix_8hpp_source.html#l00020">Submix.hpp:20</a></div></div>
<div class="ttc" id="classamuse_1_1_voice_html_a1a0ad039740675ad4ebc3c776c094e50"><div class="ttname"><a href="classamuse_1_1_voice.html#a1a0ad039740675ad4ebc3c776c094e50">amuse::Voice::getLastNote</a></div><div class="ttdeci">uint8_t getLastNote() const </div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00265">Voice.hpp:265</a></div></div>
<div class="ttc" id="classamuse_1_1_voice_html_a72e34215e654de0fc11e83ef075a530b"><div class="ttname"><a href="classamuse_1_1_voice.html#a72e34215e654de0fc11e83ef075a530b">amuse::Voice::getSubmix</a></div><div class="ttdeci">Submix * getSubmix()</div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00158">Voice.hpp:158</a></div></div>
<div class="ttc" id="structamuse_1_1_keymap_html"><div class="ttname"><a href="structamuse_1_1_keymap.html">amuse::Keymap</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_pool_8hpp_source.html#l00070">AudioGroupPool.hpp:70</a></div></div>
<div class="ttc" id="classamuse_1_1_voice_html_a9135e2dad48f36e6d033cb7335ccbc54"><div class="ttname"><a href="classamuse_1_1_voice.html#a9135e2dad48f36e6d033cb7335ccbc54">amuse::Voice::setCtrlValue</a></div><div class="ttdeci">void setCtrlValue(uint8_t ctrl, int8_t val)</div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00282">Voice.hpp:282</a></div></div>
<div class="ttc" id="classamuse_1_1_voice_html_a429ffdac2e823c580cab9d587eb03e34"><div class="ttname"><a href="classamuse_1_1_voice.html#a429ffdac2e823c580cab9d587eb03e34">amuse::Voice::vid</a></div><div class="ttdeci">int vid() const </div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00164">Voice.hpp:164</a></div></div>
<div class="ttc" id="classamuse_1_1_voice_html_a5c631ed61f7315ad3533c059e6019795"><div class="ttname"><a href="classamuse_1_1_voice.html#a5c631ed61f7315ad3533c059e6019795">amuse::Voice::setLFO1Period</a></div><div class="ttdeci">void setLFO1Period(float period)</div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00229">Voice.hpp:229</a></div></div>
<div class="ttc" id="classamuse_1_1_engine_html"><div class="ttname"><a href="classamuse_1_1_engine.html">amuse::Engine</a></div><div class="ttdef"><b>Definition:</b> <a href="_engine_8hpp_source.html#l00023">Engine.hpp:23</a></div></div>
<div class="ttc" id="classamuse_1_1_sound_macro_state_html"><div class="ttname"><a href="classamuse_1_1_sound_macro_state.html">amuse::SoundMacroState</a></div><div class="ttdef"><b>Definition:</b> <a href="_sound_macro_state_8hpp_source.html#l00014">SoundMacroState.hpp:14</a></div></div>
<div class="ttc" id="classamuse_1_1_envelope_html"><div class="ttname"><a href="classamuse_1_1_envelope.html">amuse::Envelope</a></div><div class="ttdef"><b>Definition:</b> <a href="_envelope_8hpp_source.html#l00010">Envelope.hpp:10</a></div></div>
<div class="ttc" id="classamuse_1_1_entity_html"><div class="ttname"><a href="classamuse_1_1_entity.html">amuse::Entity</a></div><div class="ttdef"><b>Definition:</b> <a href="_entity_8hpp_source.html#l00018">Entity.hpp:18</a></div></div>
<div class="ttc" id="classamuse_1_1_voice_html_add8d7a730d395de00d56c08b3c02962d"><div class="ttname"><a href="classamuse_1_1_voice.html#add8d7a730d395de00d56c08b3c02962d">amuse::Voice::getCtrlValue</a></div><div class="ttdeci">int8_t getCtrlValue(uint8_t ctrl) const </div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00270">Voice.hpp:270</a></div></div>
<div class="ttc" id="classamuse_1_1_voice_html_a5e8a94e0fe619f79ae33f0775430bf76"><div class="ttname"><a href="classamuse_1_1_voice.html#a5e8a94e0fe619f79ae33f0775430bf76">amuse::Voice::state</a></div><div class="ttdeci">VoiceState state() const </div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00161">Voice.hpp:161</a></div></div>
<div class="ttc" id="classamuse_1_1_sequencer_html"><div class="ttname"><a href="classamuse_1_1_sequencer.html">amuse::Sequencer</a></div><div class="ttdef"><b>Definition:</b> <a href="_sequencer_8hpp_source.html#l00027">Sequencer.hpp:27</a></div></div>
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