mirror of https://github.com/AxioDL/amuse.git
Better voice id allocation
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parent
338df76711
commit
022365030a
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@ -24,6 +24,7 @@ class Engine
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std::list<Voice> m_activeVoices;
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std::list<Emitter> m_activeEmitters;
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std::list<Sequencer> m_activeSequencers;
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int m_nextVid = 0;
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Voice* _allocateVoice(int groupId, double sampleRate, bool dynamicPitch, bool emitter);
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AudioGroup* _findGroupFromSfxId(int sfxId, const AudioGroupSampleDirectory::Entry*& entOut) const;
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AudioGroup* _findGroupFromSongId(int songId) const;
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@ -15,7 +15,7 @@ Engine::Engine(IBackendVoiceAllocator& backend)
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Voice* Engine::_allocateVoice(int groupId, double sampleRate, bool dynamicPitch, bool emitter)
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{
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m_activeVoices.emplace_back(*this, groupId, m_activeVoices.size(), emitter);
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m_activeVoices.emplace_back(*this, groupId, m_nextVid++, emitter);
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m_activeVoices.back().m_backendVoice =
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m_backend.allocateVoice(m_activeVoices.back(), sampleRate, dynamicPitch);
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return &m_activeVoices.back();
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@ -43,6 +43,12 @@ AudioGroup* Engine::_findGroupFromSongId(int songId) const
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/** Update all active audio entities and fill OS audio buffers as needed */
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void Engine::pumpEngine()
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{
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int maxVid = -1;
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for (Voice& vox : m_activeVoices)
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{
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maxVid = std::max(maxVid, vox.vid());
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}
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m_nextVid = maxVid + 1;
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}
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/** Add audio group data pointers to engine; must remain resident! */
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@ -35,7 +35,7 @@ void SoundMacroState::initialize(const unsigned char* ptr)
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m_sampleEnd = false;
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m_loopCountdown = -1;
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m_lastPlayMacroVid = -1;
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memcpy(&m_header, ptr, sizeof(Header));
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m_header = *reinterpret_cast<const Header*>(ptr);
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m_header.swapBig();
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}
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@ -55,7 +55,7 @@ void SoundMacroState::initialize(const unsigned char* ptr, float ticksPerSec,
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m_sampleEnd = false;
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m_loopCountdown = -1;
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m_lastPlayMacroVid = -1;
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memcpy(&m_header, ptr, sizeof(Header));
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m_header = *reinterpret_cast<const Header*>(ptr);
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m_header.swapBig();
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}
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@ -235,8 +235,8 @@ bool SoundMacroState::advance(Voice& vox, float dt)
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int8_t addNote = cmd.m_data[0];
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int16_t macroId = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
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int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
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int8_t priority = cmd.m_data[5];
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int8_t maxVoices = cmd.m_data[6];
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//int8_t priority = cmd.m_data[5];
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//int8_t maxVoices = cmd.m_data[6];
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Voice* sibVox = vox.startSiblingMacro(addNote, macroId, macroStep);
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if (sibVox)
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@ -254,12 +254,14 @@ bool SoundMacroState::advance(Voice& vox, float dt)
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if (m_lastPlayMacroVid != -1)
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{
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Voice* otherVox = vox.getEngine().findVoice(m_lastPlayMacroVid);
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if (otherVox)
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otherVox->keyOff();
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}
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}
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else
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{
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Voice* otherVox = vox.getEngine().findVoice(m_variables[vid]);
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if (otherVox)
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otherVox->keyOff();
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}
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