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https://github.com/AxioDL/amuse.git
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General: Use emplace_back where applicable
Same thing, less reading.
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@@ -505,13 +505,17 @@ amuse::LayerMapping LayersModel::_removeRow(int row) {
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LayersModel::LayersModel(QObject* parent) : QAbstractTableModel(parent) {}
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void LayersTableView::deleteSelection() {
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QModelIndexList list = selectionModel()->selectedRows();
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if (list.isEmpty())
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const QModelIndexList list = selectionModel()->selectedRows();
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if (list.isEmpty()) {
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return;
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}
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std::vector<std::pair<amuse::LayerMapping, int>> data;
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data.reserve(list.size());
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for (QModelIndex idx : list)
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data.push_back(std::make_pair(amuse::LayerMapping{}, idx.row()));
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for (const QModelIndex idx : list) {
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data.emplace_back(amuse::LayerMapping{}, idx.row());
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}
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std::sort(data.begin(), data.end(), [](const auto& a, const auto& b) { return a.second < b.second; });
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g_MainWindow->pushUndoCommand(new LayerRowDelUndoCommand(static_cast<LayersModel*>(model())->m_node.get(),
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data.size() > 1 ? tr("Delete Layers") : tr("Delete Layer"),
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@@ -582,12 +586,15 @@ void LayersEditor::rowsMoved(const QModelIndex& parent, int start, int end, cons
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}
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void LayersEditor::doAdd() {
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QModelIndex idx = m_tableView.selectionModel()->currentIndex();
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const QModelIndex idx = m_tableView.selectionModel()->currentIndex();
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std::vector<std::pair<amuse::LayerMapping, int>> data;
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if (!idx.isValid())
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data.push_back(std::make_pair(amuse::LayerMapping{}, m_model.rowCount() - 1));
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else
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data.push_back(std::make_pair(amuse::LayerMapping{}, idx.row()));
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if (idx.isValid()) {
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data.emplace_back(amuse::LayerMapping{}, idx.row());
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} else {
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data.emplace_back(amuse::LayerMapping{}, m_model.rowCount() - 1);
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}
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g_MainWindow->pushUndoCommand(
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new LayerRowAddUndoCommand(m_model.m_node.get(), tr("Add Layer"), &m_tableView, std::move(data)));
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}
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